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Played in 2023
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visuals that got a genuine 'wow' out of me and good music but almost everything else is beyond bare bones. the setting, such as it is, is a lot of alice in wonderland and surprisingly, coraline (did anyone else clock that?). i could easily see this game captivating an 8- or 9-year old and eventually leading to other action rpgs with a little more depth.
it's easy to overlook a lot of this game's shortcomings but one actively got under my skin: as pointed out by another reviewer, your attacks make exactly one sound effect. by the end of the game you are hitting enemies 5-15 times and it's just that same sound effect over and over. i also have thoughts about the typography (cococucumber hire me to do your typography)
bounced right off the original back in 02 but this was a pretty fun time. i played this with a walkthrough as i wanted to experience the vibe without having to worry about keeping track of routing and completion. maybe that makes me soft but i think it helped this games strengths shine through. they really nailed the whole isolated, space anthropologist-with-an-arm-cannon feel of metroid, and the unforgiving and sometimes janky difficulty was just present enough to be nostalgic instead of frustrating.
brilliant concept, lovingly executed. one of the greatest of all time.