This game was an incredible surprise. It had good word of mouth but wasn't that hyped so I didn't expect it to be amazing and I was so wrong. It's quickly become one of my favourite souls-likes. The gunplay is very satisfying, the graphics and variety of biomes is amazing, the replayability with all the different random storylines you can get in different playthroughs and the amount of secrets therein means I will be going back into this world again and again.

Fun 3D platfomer with a Pikmin 4 spin to it. You play as a shrunk down alien on earth going from room to room in a house completing quests for talking insects. You have multiple types of Tinykins to help you. These creatures that follow you around can do everything from lifting heavy objects for you to blowing up obstacles and creating bridges. Traversing the world is really fun as you have quite a few tools at your disposal to get around. The levels are not too long and there's no real challenge here but it's very fun to play.

Fun puzzle game with incredible mechanics but the puzzles never really got challenging enough and it feels like they barely scratched the surface of what was possible with the concept.

Animations are fun the first time around then just get repetitive and slow. Otherwise it’s very barebones.

Hard as nails but the combination of flight on foot shooting action is refreshing.

It is fun to follow the hints and catch the suspect.

Pretty poor platfomer with nice graphics. Worse than most of Infograms licensed games of the time.

It’s a fun platformer with some unfair random deaths but that’s solved by just using an infinite lives cheat that doesn’t detract from enjoying the actual platforming.

Classic pinball game. Most of the tables are really fun (there is one stinker) and the physics satisfying. It’s addictive to go back and try to beat your high scores.

The graphics and puzzles are neat but the controls are really frustrating and the random deaths unnecessary and frustrating. Still not bad for 1989, it’s just not aged too well.

The act of managing a band is fun at first but you quickly realise there isn’t much depth to this sim and it gets repetitive really quickly.

That game has not aged well. You can see the seed of what will become x-com but it is very rough.

Still one of the best games on the Amiga. The campaign against the CPU is pretty short and there’s not much to it but the multiplayer is one of the best.

Not a great version of the classic.

Fun little game fighting against gravity and collecting boxes around the levels. Multiplayer dogfights are also fun.