Bio
I play pretty much anything but have a tendency to be drawn to games with creative and fresh ideas.
Even if they aren't executed perfectly, I'd take a new experience that could have used more polish over a shiny turd any day.
Personal Ratings
1★
5★

Badges


1 Years of Service

Being part of the Backloggd community for 1 year

Best Friends

Become mutual friends with at least 3 others

GOTY '23

Participated in the 2023 Game of the Year Event

Pinged

Mentioned by another user

Roadtrip

Voted for at least 3 features on the roadmap

Loved

Gained 100+ total review likes

On Schedule

Journaled games once a day for a week straight

Gone Gold

Received 5+ likes on a review while featured on the front page

Noticed

Gained 3+ followers

Gamer

Played 250+ games

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

Outer Wilds
Outer Wilds
Final Fantasy X
Final Fantasy X
Bloodborne
Bloodborne
Hollow Knight
Hollow Knight
The Last of Us
The Last of Us

376

Total Games Played

008

Played in 2024

049

Games Backloggd


Recently Played See More

Lords of the Fallen
Lords of the Fallen

Mar 25

Balatro
Balatro

Mar 16

Need for Speed: Unbound
Need for Speed: Unbound

Feb 18

Palworld
Palworld

Feb 07

Enshrouded
Enshrouded

Feb 05

Recently Reviewed See More

Wildly creative project that turns a game we all know into an amazingly fun roguelike deck-builder. Hours of fun to be had here trying new builds, unlocking new decks and jokers, and seeing how ridiculous some setups can get. There are some Joker cards that clearly define a build where others just generically help a little and I would have liked to see more of the former but that might just be a lack of creativity on my end.

When there is a trap of some sort behind literally every corner, it ceases being a trap and instead becomes tedium.

There is a series of dialogue early on in NFS: Unbound in which right after weaving in and out of traffic at 160 mph and putting hundreds of virtual civilians lives in danger on my way to winning an illegal street race and then forcing a cop to smash into concrete barrier at high speeds to escape his pursuit, a radio host comments on government corruption by noting that the mayor recently got a speeding ticket for going 45 in a school zone to which my protagonist responds by calling the mayor a hypocrite for trying to crack down on illegal street racing while speeding herself. This clumsy attempt at social awareness clashes severely with the fact that we are playing a game centered around illegal street racing and if you try to bring in any real sense of ethics or morality into the game, we are the clearly the bad guys as we endanger many a civilian for nothing more than money and a quick thrill. Social commentary is fine in gaming, but it's hard to make comments about the criminal justice system while the protagonist is doing blatantly reprehensible things. This is no Robin Hood-esque tale, we are not stealing bread to feed our family - we are just racing for money and because we like it - and being an orphan doesn't give you carte blanche to break the law. Sadly a large chunk of the dialogue in this game suffers from this same dissonance which prompted me to turn the dialogue volume down to where it wouldn't distract me from the main attraction which is the racing. And just as it should be, this is where the game shines. I'd also like to add that the street art style effects that burst out of your car when you drift, use nitrous, or generally do anything cool are surprisingly effective and add a kineticism and punchiness to the already action packed gameplay. The truth is though that the racing game market is pretty saturated and while this game is fun, it doesn't hold a candle to Forza Horizon 4 which came out 4 years earlier.