"iT's AgEd BaDlY" it's aged better than you

yoo this is like that family guy star wars film but with kiryu and samurai

(very comfy and nice yakuza time that is the only thing i've played for the past month but i felt like the Japanese history and Yakuza parts of this kind of push against each other. this is like if that family guy film was trying to re-tell a huge political tale completely seriously in between the funny moments™️)

homeless, able to fly, on a military watchlist, she's just like me fr

>Playing Deep Rock Galactic
>Walk up to dwarf
>Yell "rock and stone"
>He yells "rock and stone"

it's the little things lads

finally,, playable machine girl album

watched a certain YouTuber's video on the Quake 2 remaster where he kept asking why people don't like this game and ranted about how people are just parroting opinions and the people who've actually played it love it

replayed an hour of it and it turns out people don't like it because it's boring. the remaster's great and it plays fine and everything, it's just a bit boring. my genius detective work strikes again

it's 1AM why did i play a tech demo from 2005

i once dated a guy who only liked this part of new vegas and hated the rest, no idea what was going on there

At the hallway with the knights and medusa heads you can pinpoint the moment this game goes from a fun challenge to actually unbeatable. Really fun challenge before that tbf in its slow, careful action which means I have it in this weird place where you both 'definitely need to use save states' and 'shouldn't use save states' because saving speeds up the pacing in a weird way that doesn't fit the game and will probably make the game somewhat harder. When you do well in the game you find yourself kind of naturally flowing perfectly between enemies attacks in a way where the clunky controls don't feel stiff but instead intentional. And this intentionality is only felt because you know if you lose that balance and die there will be actual consequences, if you remove those consequences you find yourself throwing yourself at the game a lot more in a way that just breaks it and makes those clunky controls actually feel stiff.

But I still felt I had to use save states for three specific areas because without them I would've had to just stop. That hallway I mentioned is the hardest non-boss area and is followed by the hardest boss in the game with no way to recover health. Even with a save at the beginning of the fight I couldn't beat that boss because his attacks just fill the screen, I had to abuse save states further than that, adding them midfight. There's also the final form of Dracula which isn't too hard but seems to have one genuinely unavoidable attack.

It's annoying because this would be a perfect time-capsule of the NES style of games that you 'master' rather than finish if it wasn't for those couple parts. But with those it either feels way less rewarding to beat or wastes way too much of your time.



love this site cause my 'review' will just be whatever's on my mind directly after beating the game and there we go, i reviewed the quicksave function in emulators

never played it but Keef stands like the chad in the virgin vs chad meme

Through some insane butterfly effect this game's release got me arrested. Still loved it though, if I can spend 100 hours in a game and still feel like I'm gonna miss it as I look over its world then it's probably good.

Man I love when stuff is genuinely incredibly put together and really well written but is also so janky and funny. Like this isn't "so bad it's good lol" it's thematically still extremely relevant while also giving you an almost unrivaled sense of freedom, it's just that you experience it through JC Denton who has this constant "mum I shit myself" energy.

none of you have played this lmao shut up with your half star reviews

this is the video game equivalent to Avatar and I don't mean that in a positive or negative way

2011

The "from the creators of Doom and Quake" line on the box should've specified Quake 2