god i'm so good at that tiling minigame now

1996

Plays very similar to Doom without the creativity or cohesion of games like Duke Nukem 3D. I think it's easier to appreciate now though, since it has a really unique and appealing presentation. The soundtrack's all ambient and scary and the game has that jagged early 3D look but with some really sharp and detailed looking texture work. It's nice, has that weirdly comfy atmosphere horror stuff sometimes has, along with gameplay that's really well paced and fun despite maybe being a bit basic. You're a bit weaker than in similar retro shooters but the game encourages aggression somewhat with the powerups that immediately activate when you pick them up and the cramped environments. Sounds like it wouldn't work, but it does, hooks you into being really engaged and constantly pushing forward.

those spawn enemies suck though idk what was going on there

It's more Quake. It tries a few new things like adding new weapons and enemies but they're a bit rubbish. The enemies are mostly really easy to deal with and the weapons feel a bit useless since they still use the same ammo type as better weapons from the original Quake. They try to include little set-pieces which I thought was cool and there is an actual final boss here so that's something but I feel a bit underwhelmed by it.

Maybe that's because I played it right after replaying the base game and I might be a bit tired of Quake's gameplay but I also feel like it doesn't have the same atmosphere as the base game. The music's mostly the kind of metal-ish stuff you'd expect and I just don't like it as much and the thing I like the most about Quake is its weird, gothic atmosphere.

It's good enough though, it's a mission pack and it does add some pretty good missions. Worth playing through if you want more of the base game.

good expansion. I think I prefer the story here to the base game, it feels a lot more personal and character focused with it mostly being about Jin dealing with his past on an emotional level and going into more detail on his father and the kind of person he really was. It's also more critical of the samurai and how violent they were rather than exclusively painting them as not violent enough which was something that bugged me with the base game.

Not too much to say, it's more Ghost Of Tsushima with some fun extras like cats. It feels like they had the confidence to put some weirder stuff in since it's DLC which makes it stand out along with the story, it's still Ghost Of Tsushima though and more of it if you want that.

fun, arcadey battle royale. I'm not a furry though, I am NOT a furry, stop calling me a furry

fun game but way too long and Ubisoft only seem to want to add more stuff to it? The free updates are nice but wtf I can't even finish the main game calm down

Isn't as unique or interesting as something like Dusk or Ultrakill but is very solid with some great visuals. If you've played any boomer shooter before it will feel very familiar but I find it feels more modern in subtle ways, with bigger, longer levels, a very shiny art style, more enemy types and shorter episodes that have you jumping from theme to theme fairly frequently rather than using one theme for the whole game.

The music and presentation is great and makes the whole thing feel very grand, with the locations getting more and more cosmic and strange as the game goes on. I often paused just to look at everything, the last couple episodes especially are very striking visually. It makes you feel like you've been on a big journey even though I ignored the story.

Enemy design is the one area I feel iffy about. Rather than keeping one set of 7 or so enemy types throughout the whole game, this constantly changes the enemy roster between episodes which is impressive and keeps things feeling fresh but a lot of the enemies are not fun to fight. Specifically, it really likes to throw aggressive, irritating melee enemies at you which I didn't like.

It's good overall though. Not amazing but generally solid and definitely worth playing if you like this style of FPS.

also there's some fancy, impressive graphics thing I think, idk I don't know this stuff i'm not a nerd like you freaks

Nice presentation and fairly minimalist gameplay, pretty pleasant but I feel like it could've done more.

It lacks a kind of emotional connection like the strangers in Journey, it really wants the eagle to replace that but it feels a bit weak with the eagle being a bit personality-less. Also it makes a point of how no-one's experience in life is the same but doesn't really reflect this in the gameplay. It's open world but is just linear enough and has just basic enough gameplay that it didn't really feel like I was on my own unique journey.

It looks really nice though, has nice music, just a nice experience overall but I didn't get much more from it than that honestly.

Like everyone else I think the puzzles aren't as good as 1 but it's so well written and put together so nicely that who cares, I am a sheep, bah, bah

I'm better than all my friends eheheh who's "shit at games" now jamie

"iT's AgEd BaDlY" it's aged better than you

proves that stealth games are best when you just don't stealth

Most things in the game suck but I had fun so idk it must be good