Cyborc
1989
i can't afford boltgun rn ok
Feels like a pretty alright movie tie-in for a space marine film that doesn't exist. Looks like cool Warhammer stuff and has fun combat but nothing more than that really. I've not finished it yet but it feels kind of meander-y? Levels just feel like a series of rooms rather than real places and there's that Warhammer problem where the world is so grim and over the top that it's hard to write stories for. It's fun though, I'm having a nice time, I crush orks and then feel bad since they're way cooler than the space marines.
Feels like a pretty alright movie tie-in for a space marine film that doesn't exist. Looks like cool Warhammer stuff and has fun combat but nothing more than that really. I've not finished it yet but it feels kind of meander-y? Levels just feel like a series of rooms rather than real places and there's that Warhammer problem where the world is so grim and over the top that it's hard to write stories for. It's fun though, I'm having a nice time, I crush orks and then feel bad since they're way cooler than the space marines.
2023
2021
I can't pin down exactly why but I find this game really nice in a way I don't usually. I think it might be the fact I played the demo a bunch? It's not a feeling you get often now but there's something cool about building a familiarity like that with a game before you play it properly, makes it feel kind of homely which along with the nostalgic-y inspirations makes this really comfy, it's the same as listening to an album's singles before the full thing's out. The muddy, dingey look and claustrophobic environments as well make this feel like something I played on a demo disc when I was 3 that I wasn't allowed to. You could probably say this about quite a few games but the fact this is explicitly a game rather than a horror experience makes it feel more genuine to me. Not finished it yet but really enjoying what I've played :)
edit: (finished it now and ye it's good, it's a lot like Quake for obvious reasons but also the fact that the kind of standard gameplay is held up by really cool vibes)
edit: (finished it now and ye it's good, it's a lot like Quake for obvious reasons but also the fact that the kind of standard gameplay is held up by really cool vibes)
2011
1996
2022
2004
This is fine? It feels generally pretty good and the Helghast design is still cool along with some other aesthetic stuff but that's all given a ton more personality in its sequel. The checkpoints are fairly far apart as well which adds some fun intensity but apart from that there's not much in particular I can point to and say "I like this", it's just an ok enough fps game. Maybe that's all it needed to be since the PS2 didn't have a lot of fps games but this it does have that "it'll do" feeling.
2009
Suprised at how much i enjoyed this!
Thought it was just kind of PS3 Halo but it's really dedicated to its grungy, oppressive aesthetic and world. The heavy aiming and weird deemphasizing of ADS could be twisted as negatives but they add this weight to everything that I haven't felt in really any other shooter, the way you hulk round and inaccurately spray at enemies like you're in an E3 Presentation, I ended up having a great time 😌. One of those 7/10 games that's actually a cool 7/10 which makes it a 10/10 (i've rated it 4 stars so this makes no sense sorry)
Thought it was just kind of PS3 Halo but it's really dedicated to its grungy, oppressive aesthetic and world. The heavy aiming and weird deemphasizing of ADS could be twisted as negatives but they add this weight to everything that I haven't felt in really any other shooter, the way you hulk round and inaccurately spray at enemies like you're in an E3 Presentation, I ended up having a great time 😌. One of those 7/10 games that's actually a cool 7/10 which makes it a 10/10 (i've rated it 4 stars so this makes no sense sorry)