Cyborc
had a chill time, honestly i liked the minigames. not gonna 100% though so spyro will forever be waiting in front of the endgame gate
2015
played through this before bed, love video game
1996
The platforming’s clunky but feels purposeful with me using the d-pad despite having analog support as it just fit the design better. The contextualisation of crash moving through the island and the nice vibes make this pretty cool honestly, fun time
this is gonna happen in 2016, did you not see what happened with that seth rogan comedy classic "the interview"
functional far cry clone but retains the modern military shooter element of you being able to blaze through the game with just an assault rifle
functional far cry clone but retains the modern military shooter element of you being able to blaze through the game with just an assault rifle
2015
like the game or not the title makes a good point, life do be strange
2020
Cute and it's free so you can't really complain but really bare bones? Doesn't feel very good, just loops when you finish without any fun Yakuza version of a beat-em-up ending and when you die it's just a picture of your character's sprite. Doesn't quite have the character you'd hope for from something like this but eh, it's free yk.
anyway put this in your browser to get it: steam://install/1368430
anyway put this in your browser to get it: steam://install/1368430
Got stuck in a really fun trance yesterday where I played this for 5 hours almost straight and now I've come back today and I don't want to play it at all :)
The destruction makes this a really fun sandbox that feels genuinely exciting when it's opening up but once it's open and you know exactly what the rest of the game consists of it's hard not to notice that everything besides the destruction stuff is kind of subpar? Story and world especially are absolutely grim and I think that's why most people (including myself it's looking like) give up with the game before finishing it, with the world being a series of empty feeling flat plains that I don't feel any push to discover and the story having such a default, characterless, syfy-ish tone.
Blowing things up and then experiencing the consequences of that is fun though! and most encounters do feel dynamic, i just wish there was anything outside of that
The destruction makes this a really fun sandbox that feels genuinely exciting when it's opening up but once it's open and you know exactly what the rest of the game consists of it's hard not to notice that everything besides the destruction stuff is kind of subpar? Story and world especially are absolutely grim and I think that's why most people (including myself it's looking like) give up with the game before finishing it, with the world being a series of empty feeling flat plains that I don't feel any push to discover and the story having such a default, characterless, syfy-ish tone.
Blowing things up and then experiencing the consequences of that is fun though! and most encounters do feel dynamic, i just wish there was anything outside of that
sadly no png of the human guy from the films
vector :)
vector :)
clean cloud strife with your mouth
one time while high i got the wrong bus home and i think this is where i ended up
freddy got fingered game
2013
imagine being the guy in this who's stranded for days in your "esc key" shirt
yoo this is like that family guy star wars film but with kiryu and samurai
(very comfy and nice yakuza time that is the only thing i've played for the past month but i felt like the Japanese history and Yakuza parts of this kind of push against each other. this is like if that family guy film was trying to re-tell a huge political tale completely seriously in between the funny moments™️)
(very comfy and nice yakuza time that is the only thing i've played for the past month but i felt like the Japanese history and Yakuza parts of this kind of push against each other. this is like if that family guy film was trying to re-tell a huge political tale completely seriously in between the funny moments™️)
2015
not very good but I kind of liked it
There's two big things about this game that I don't think worked and they're the arena and enemy design. Arenas are weirdly massive and open, while enemies are mostly melee and hitscanners (with occassional projectile based ones). The huge size of arenas make melee enemies completely trivial to fight as you have plenty of room to manouver around them and fights with the hitscanners have you just scanning to find them before you pick them off. It never really feels like a fight, it's just busywork which is really bad for an FPS game.
It's a shame too because everything else is alright. There's a ton of weapons and most of them feel pretty good and I love the overall vibe of the game with its jungle theme and really cool soundtrack. It just has this nice Nintendo 64-ish tone to it all that I can't quite put into words. I think it's the comic book influences put onto the slightly jank N64 hardware? Gave it this cool 90's tone that meant I glided through the whole thing knowing it wasn't very good but having a nice time none the less.
I think the collectable aspect saves it a bit for me as well as the slight exploration focus kept my brain distracted from the FPS stuff. But it is at its core an FPS game and not a very good one. Still had a nice enough time though! Might try the sequel and if it's even slightly better I'll be happy.
There's two big things about this game that I don't think worked and they're the arena and enemy design. Arenas are weirdly massive and open, while enemies are mostly melee and hitscanners (with occassional projectile based ones). The huge size of arenas make melee enemies completely trivial to fight as you have plenty of room to manouver around them and fights with the hitscanners have you just scanning to find them before you pick them off. It never really feels like a fight, it's just busywork which is really bad for an FPS game.
It's a shame too because everything else is alright. There's a ton of weapons and most of them feel pretty good and I love the overall vibe of the game with its jungle theme and really cool soundtrack. It just has this nice Nintendo 64-ish tone to it all that I can't quite put into words. I think it's the comic book influences put onto the slightly jank N64 hardware? Gave it this cool 90's tone that meant I glided through the whole thing knowing it wasn't very good but having a nice time none the less.
I think the collectable aspect saves it a bit for me as well as the slight exploration focus kept my brain distracted from the FPS stuff. But it is at its core an FPS game and not a very good one. Still had a nice enough time though! Might try the sequel and if it's even slightly better I'll be happy.
2023
wild how the most intense game i've played in a while usually has no fail state