"Is there a point in which a game that, on an objective level, is about as 7/10 as it gets, could be considered a 10/10 relative to the fact it knows what it wants to do and executes it amazingly?"

This is a question that sat in my mind throughout my entire playthrough of Gungrave, fresh from the brainchild of Trigun, Yasuhiro Nightow. A game that, on its face, is as simple as an arcade-like shooter can get, but oozes that cool 2000s style that made people fall in love with other titles of the era from its every pore, with its cel-shading and ability to blast background elements to keep your combo meter up and running. Add on a comfy runtime of about 2 hours, so that it never feels like it's overstaying its welcome, and a soundtrack that, when not drowned out by the hails of gunfire, is a treat to the ears. A short, simple and sweet blast that I loved from start to finish.

Reviewed on Feb 04, 2023


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