half-baked sequel of an timeless FPS, Monolith absolutely butchered everything that made the first game and it's expansions so good notably the gunplay effects, physics, sound-design and many other features such as leaning on corners or even dual wielding pistols.

the horror segments can be a bit terrifying sequences like in the Wade Elementary chapter but the actual atmosphere is not as good like it was before.

the AI that made the first game notable at the time was not heavily downgraded though, they still display dynamic reactions with pulling out shelves for cover or jumping into windows to ambush you and they still make gunfight sequences fun for the most part.

the shooting is also not bad but certainly did not feel as GOOD like in the predecessor.

overall it's an okay game, the combat can be fun for console centered shooters standars, the AI behaviour is mostly intact and the enviroments are varied in comparison to F.E.A.R 1 but that's about it and in the end of the day it is an forgettable sequel that essentially throws away everything that made the predecessor so great, still worth an play if you are looking for an decent enough shooter or just playing through the series but do not expect the perfection of FPS combat like in the previous game.

Reviewed on Jan 18, 2023


1 Comment


1 year ago

the ai is fine! But enemies are put in maps which dont offer enough cover and just stand still. Unlike in the prequel, guns are now good at mid range combat in bigger maps but given a ton of slowmo and mostly stationary enemies every encounter which takes place somewhere larger than a corridor is the same. On one hand enemies have little cover and just stand, on the other they react too slowly because of slowmo.
The other thing that makes it completely boring to me is the alternative they tried to introduce to slowmo. Slowmo and medkits are your main ways to minimize damage while you are out of cover and what they thought about instead of faster movement Speed to avoid damage was instead creating more cover from beds and tables etc. Not only it doesnt work, had it worked it wouldve removed of the need of the already slow movement from most of the game. A game where nearly everything is slower than slow even more than it already is? Very playable but its every multiplatform shooter ever and bores me to tears.