Edge
BACKER
I'm playing games for 25+ years. From NES to Series X, I played all the classics, niche titles and weird stuff you probably never heard of.
Proud owner of a Steam Deck.
Badges
Pinged
Mentioned by another user
GOTY '23
Participated in the 2023 Game of the Year Event
Listed
Created 10+ public lists
GOTY '22
Participated in the 2022 Game of the Year Event
2 Years of Service
Being part of the Backloggd community for 2 years
Clearin your Calendar
Journaled games at least 15 days a month over a year
Epic Gamer
Played 1000+ games
Organized
Created a list folder with 5+ lists
Shreked
Found the secret ogre page
Best Friends
Become mutual friends with at least 3 others
Roadtrip
Voted for at least 3 features on the roadmap
Busy Day
Journaled 5+ games in a single day
Liked
Gained 10+ total review likes
GOTY '21
Participated in the 2021 Game of the Year Event
Popular
Gained 15+ followers
Full-Time
Journaled games once a day for a month straight
Elite Gamer
Played 500+ games
On Schedule
Journaled games once a day for a week straight
Gamer
Played 250+ games
Noticed
Gained 3+ followers
N00b
Played 100+ games
Favorite Games
1221
Total Games Played
016
Played in 2024
015
Games Backloggd
Recently Played See More
Recently Reviewed See More
What an absolute prime example of a PSVR 2 game. The game seems to be in rock hard native headset resolution. Just straight full res. On one level with Demeo and Saints & Sinners. It's razor sharp and no upscale and one of the most high res games you can play on PSVR 2 now. The clarity when you turn around in your standard lobby and look into the distance is insane, when you press X inside a game and look at the diorama of the map, it's mind blowing.
And because of this alone, this is the one game you need show someone when he/she uses the headset for the very first time. This sets the bar extremely high on a technical level for the best first impression possible.
Also, the game has buttery smooth 90fps, no reprojection at all. You would always see and feel 60 reprojection when you move around your hand and it is 100% smooth here. Same with smooth turning and locomotion giving no reprojection at all.
I'm absolutely stunned, this game does everything right and hits all highs and should be played by everyone.
This review contains spoilers
But then the biggest weakness of the first one appears again, the general gameplay.
And I don't mean the walking and exploration passages, no, the fighting and stealth sections. They did improve some things and give you more variety in what you can do against them, which is nice, but rather sooner than later that wears out fast and it starts to feel incredibly limited again.
Near the end it just gets incredibly annoying and I started to hate this damn gameplay.
But even more problematic to me this time was the story.
I'm completely spoiling the end here so if you haven't played it, you shouldn't read further.
It became very clear to me very early, around the time Hugo was sick again in the bed at the new town, that the best solution to this whole situation would be to just give up on him and let him die so no one else has to suffer anymore.
But we are continuing, and following his dream of the island and magical pond that's healing him. Which to that point, was great, to be fair.
Only for that story then to lead absolutely nowhere while thousands of people die, while we try to leave that cursed island again with no real solution and a pipe dream of living in the mountains, only for the game to end with Amicia having to kill him anyway. Great, I would have done that 20 hours ago.
It's not the fact that he had to die in the end which feels so disappointing, it's that so much leads to absolutely nothing other than death for others and then they just thought "oh well, let's just live in the mountains that will fix everything" and on top then, he had to die nonetheless.
Still a decent game with some great highs and stunning scenes, but do yourself a favor and use the easiest difficulty, otherwise you might risk abandoning the game before you're being able to finish it.