Bio
He/Him - 🇮🇪 - madly into Pokemon, Splatoon and Ace Attorney - self-admitted Capcom fanboy - Wii/DS nostalgic - massive fan of narrative-driven games - certified 8/10 giver - for the love of god please play The Great Ace Attorney Chronicles

(also I'm a pretty glass half full kind of guy in regards to games so I'm mostly pretty positive here :D)
Personal Ratings
1★
5★

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Participated in the 2023 Game of the Year Event

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Favorite Games

Splatoon 3
Splatoon 3
The Great Ace Attorney Chronicles
The Great Ace Attorney Chronicles
Pokémon Black Version
Pokémon Black Version
Ghost Trick: Phantom Detective
Ghost Trick: Phantom Detective
Kirby and the Forgotten Land
Kirby and the Forgotten Land

379

Total Games Played

033

Played in 2024

194

Games Backloggd


Recently Played See More

Castlevania: Bloodlines
Castlevania: Bloodlines

Apr 15

Mega Man 10: Bass Mode
Mega Man 10: Bass Mode

Apr 13

Super R-Type
Super R-Type

Apr 12

Shadow of the Ninja
Shadow of the Ninja

Apr 07

Super Metroid
Super Metroid

Apr 04

Recently Reviewed See More

idk why everyone keeps asking if I’m red-pilled or blue-pilled when yellow is clearly the superior of the three smh

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Dr Mario is a strange little game in the grand scheme of the Mario series; it’s both one of the first proper Mario spinoff series and a franchise that’s practically instantly recognisable to those in the general gaming space….while also being a game you rarely see people actually discuss outside of the occasional ‘yep that’s a Dr Mario game alright’ when you bring it up. However, after playing through some of the games on NSO again, I’ve gotten in the mood to chat about the one that started it all for a bit. So put on your lab coat and grab your (definitely legally obtained) PhD as we take a visit to the clinic of Mr. Mario himself.

The general conceit of Dr Mario is a decidedly simple one: you’re given a randomised layout of coloured viruses (red, blue and yellow) which you have to match with the colour of one of your pills. Match four of the same colour together and you clear a row; clear all the viruses and you beat the stage. It’s the same tried-and-true gameplay loop of many puzzle games from the 80’s/90’s (think Tetris, Puyo Puyo, etc.), albeit with a bit more of random element as the pills generated can be either entirely one colour or half one colour, half another. In much the same way the text on a doctor’s clipboard reads like complete gobbledygook on first inspection, the gameplay of DM sounds a hell of a lot more complicated than it actually is as, when you’re actually playing it, you start to fall into that classic sense of focused zen that competitive-minded puzzle games from this era manage to achieve so well. This is helped doubly by the excellent music which accompanies the action; from the infectiously catchy melody of Fever to the tense yet relaxed vibe of Chill, it does a great job at pushing you to hone your skills as the pills pile up in front of you.

Now while all this certainly sets DM apart from the crowd (even to this day), it does come with an unfortunate side effect that its contemporaries managed to evade: downtime. A frustratingly common occurrence in DM are situations where you’ll be down to about 1-2 viruses remaining where you just need one more colour to finish the stage off….only for the RNG to give you every colour but the one you need, resulting in you having to awkwardly push it to the side of the board and wasting far more time than is necessary. Dr Mario is also much more punishing than Tetris or Puyo Puyo in terms of making mistakes; while you can reasonably recover from a misplaced piece drop in the latter examples, an accidental colour placement in DM can pretty much doom a run from the moment it happens unless you’re REALLY deep into a stage, an issue that gets exacerbated to an obscene degree in some of the last stages where the viruses can spawn on the screen as high as the game will allow. The save states/rewind present in the modern VC/NSO releases can mitigate this issue somewhat but it’s still a massive pain regardless.

For a final diagnosis, Dr Mario is very much like real-life medicine: it can be exactly what you need if you’re feeling under the weather, but too much of it in a short time frame can just as easily make you feel even worse. Overall then, I’d prescribe a small dosage of the NES original every now and then for when you’re ‘sick’ of other puzzle games and want something just a little bit different.

A very charming spin on 2048 that ultimately gets a bit too repetitive for my personal tastes. Can definitely see why it got so popular though and I'm happy that it did 👍

I mean....it's Picross.

Not quite as enjoyable as other Picross games I've played yes....but at the end of the day it's still Picross, of course it's good XD