Bio

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Personal Ratings
1★
5★

Badges


Best Friends

Become mutual friends with at least 3 others

GOTY '22

Participated in the 2022 Game of the Year Event

Epic Gamer

Played 1000+ games

3 Years of Service

Being part of the Backloggd community for 3 years

Liked

Gained 10+ total review likes

GOTY '20

Participated in the 2020 Game of the Year Event

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Noticed

Gained 3+ followers

Favorite Games

Ninja Gaiden Black
Ninja Gaiden Black
Star Fox 64
Star Fox 64
Jet Grind Radio
Jet Grind Radio
Rock Band 2
Rock Band 2
Super Metroid
Super Metroid

1025

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Played See More

Metroid Dread
Metroid Dread

Oct 11

Returnal
Returnal

Sep 18

Ratchet & Clank: Rift Apart
Ratchet & Clank: Rift Apart

Jun 14

Recently Reviewed See More

One of the best RPG's I've ever played, from early access to the final act I was enthralled with the story and characters.

Absolutely phenomenal remaster, everything from the new script that is a better translation of the original along with the new combat fluidity. Crisis Core Reunion is a must play for new and older fans of FF7

Callisto Protocol was one of my most anticipated games of the year and it sadly didn't scratch the survival Horror itch I was hoping it would.

The games atmosphere is great showing off the horrid Black Iron facility as you move about, the game jumps from fully enticing to mediocre almost in a room by room basis.
The combat is sometimes a clunky mess and other times a frantic brawl of melee strikes and dodges stringing together blows and shots to stun lock enemies till they die.

This is where my main complaint comes from with specific upgrades to your melee weapon, Jacob can infinitely lock down almost EVERY enemy in the game. After a few hours I had so much ammo and health injectors stocked up (Played on Maximum Security) the game lost all tension. Another random issue I had was that the tutorial for combat gave me the wrong idea for dodging. I spent the first half of the game trying to dodge like I was playing Fight Night, timing dodges left and right based on what arm was being thrown at me. Only to find out on the 5th chapter I just had to hold left or right.

While it may sound like I'm just dunking on this game for being clunky and easy to abuse there's genuine moments with Callisto where I was in love with its sci fi setting and lore building and characters. I really hope Striking Distance build upon this with a sequel and fine tune the combat.


Not quite what I imagined the spiritual successor to Dead Space to play like but, I still enjoyed my time with it. Looking forward to where the series goes from here.