GearStrike
Bio
32 - He/They
I love studying game design, seeing what makes stuff tick, and very big into games with very unique aesthetics/mechanics.
32 - He/They
I love studying game design, seeing what makes stuff tick, and very big into games with very unique aesthetics/mechanics.
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
GOTY '23
Participated in the 2023 Game of the Year Event
Popular
Gained 15+ followers
Loved
Gained 100+ total review likes
Pinged
Mentioned by another user
Roadtrip
Voted for at least 3 features on the roadmap
Well Written
Gained 10+ likes on a single review
Gone Gold
Received 5+ likes on a review while featured on the front page
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
Epic Gamer
Played 1000+ games
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
3194
Total Games Played
000
Played in 2024
000
Games Backloggd
Recently Reviewed See More
1 Credit Clear on Normal - 56,782,505 Points
A charming, simple, and chaotic shmup where you play as a cute little dragon! The scoring system is ludicrous with how easy it is to cheese, 1-ups are plentiful, and there';s so much going on at once that its easy to lose track of where you are VS enemy fire.
However, this game's soundtrack absolutely whips and gets carried with immense charm. Also its short and easy to do a single credit clear! Very nice!
A charming, simple, and chaotic shmup where you play as a cute little dragon! The scoring system is ludicrous with how easy it is to cheese, 1-ups are plentiful, and there';s so much going on at once that its easy to lose track of where you are VS enemy fire.
However, this game's soundtrack absolutely whips and gets carried with immense charm. Also its short and easy to do a single credit clear! Very nice!
A solid port of Puyo Puyo with caveats of having load times between stages due to loading Cd audio for the newly voiced in-between cutscenes. There's also a slight sound delay when clearing out puyo and it's not as smooth feeling as the arcade original. All that said, its still a very charming game and at its core, its still puyo!
Probably one of the best movement systems in 3D space I've played with in recent years with a lot of animation and care put into the character you play. As far as Metroidvania style games though, I feel its a mixed bag given a lot of lacking direction and basically giving the player free roam to figure everything out on their own. It's not my particular cup of tea as far as design goes, but the areas all connect and there's a surprising amount of scale to each area you visit.
Also they could've totally axe the combat altogether and I think you'd have a far more interesting time. Even with some of the nuances of being able to kick your sword in mid-air and some fun dodge maneuvering, it just doesn't have the impact or complexity to carry itself at large.
I feel like this needs a bit more impact/variety to its combat, given you only have a slim set of attacks and a lot of the time you don't even have to engage. I also think it needs a trim in the size of its areas as a lot of the time its a lot of vacant space that doesn't do much to really help the player, even if there are neat little trinkets laying about.
Also they could've totally axe the combat altogether and I think you'd have a far more interesting time. Even with some of the nuances of being able to kick your sword in mid-air and some fun dodge maneuvering, it just doesn't have the impact or complexity to carry itself at large.
I feel like this needs a bit more impact/variety to its combat, given you only have a slim set of attacks and a lot of the time you don't even have to engage. I also think it needs a trim in the size of its areas as a lot of the time its a lot of vacant space that doesn't do much to really help the player, even if there are neat little trinkets laying about.