First of all: adding a 10 minute timer as one of the bonus objectives has got to be one of the dumbest additions to the game and it actively weighed down on my experience. Umurangi wants you to explore its world, put together what's going on take pictures of what you see, but also wants to put a timer over your head because this is a video game, and they couldn't resist adding this dumb bit of tension.

It also kind of irks me that the game goes out of its way to tell you that photography is subjective and all that, only to railroad you into taking specific pictures of objects. The game could've used more abstraction in it's objectives; don't tell me to go take a picture of 4 boxes and a boombox or whatever, all that does is make me remember I'm in a game fulfilling objectives instead of taking pictures in what is supposed to be a semblance of a living, breathing world.

I love the aesthetic, and the world presented is intriguing and I love the options you're given with your camera, but if you want to make a game touting the subjectivity of photography and capturing the daily lives of this dystopia, why bog all that wonderful stuff down with gameplay that is essentially just checking a list of boxes?

Reviewed on Dec 19, 2022


2 Comments


1 year ago

You can disable the timer if you didn't like it. The timer only existed to get some optional upgrades and going back and speedrunning the missions to get the upgrades is its own whole fun thing. There's also a creative mode if you want to have limitless photography options.

1 year ago

I see that you can hide the timer, but there's no way to disable it if you want the extra items. Considering it's a game about expressing yourself through photography and exploring and soaking in the world, it seems counter-intuitive to have a time-based challenge to hide your camera options behind.