An expertly made 3D platformer with great aesthetics. It's fast, it's quick, it's everything I'd expect for a dollar. There's zero reason for you not to try out Toree. It's only a dollar and it's really good, ya cheapo!

It was fun, if you're a Danganronpa fan. The game's strongest selling point is the fanservice and interaction between characters who would normally never speak to one another. However, everything else is kinda bleh. Unlocking characters through gacha, having a rather dull gameplay loop prone to low rolls and bad luck events, it's given me enough where I really can't recommend it. You're better off watching conversational compilations on youtube.

While it was not the bleak prequel I was hoping for, Age of Calamity may be one of the best musou games I've ever played. It's a major improvement over the original Hyrule Warriors in which progression for each character is based on specific events and areas of Hyrule you can fortify. It feels like this is the musou game that makes the player balance every character instead of sticking with your 2-3 favorites and coasting on them for the whole game. Definitely worth playing if you like musou titles, or even just want more Breath of the Wild. Because while not to its fullest degree, this is absolutely more Breath of the Wild.

But I really gotta emphasize that this is not a full prequel, but more an AU, thanks to time travel bullshittery. Part of me can't help but feel cheated that the game didn't end with nearly everyone dying and Link being put into a century long coma.

Feels like the original Pokemon Pearl, warts and all. I appreciate the elimination of an HM slave, but I feel like more could be done. Unlike Fire Red/Leaf Green, Heart Gold/Soul Silver, and Omega Ruby/Alpha Sapphire, these don't feel like they're a step above and beyond the originals, but more of a modern way to play them

Also there's something off with the input. I always end up selecting the wrong thing because the cursor moves too quickly. You gotta pay attention or else you'll end up hitting your teammate by accident.

A great introduction to the Halo series. The MP is beyond solid and it's really making me want to get the Campaign when it comes out. It definitely got me the get the Master Chief Collection just for more Halo.

A delightful merging between a puzzle game and the RPG genre. While of course the plot isn't too intense, it's definitely the lighthearted tone you've come to expect from the Puyo Puyo series. Thanks to the recently released fan translation, English speakers can finally play this anomaly of a game. The translation is top tier and doesn't skip a beat. Definitely worth looking into if you love the Puyo Puyo series.

While the board selection and character selections are small, the dynamic and game feel has never been better. If Nintendo keeps this trend going for Mario Party, the series would back at the level it was in the Gamecube era.

An absolute delight, like a marriage of the DS series and the Wii Sports series. I can easily see why people were hype about this during the pandemic last year. Definitely a great timewaster game.

Easily one of the best improved sequels out there. The story is definitely more gripping, the stakes are higher, and there's plenty more to do than before. Almost too much. The school stories are practically somewhere between a sub story and the main plot in length, and there's 10 of them. It's crazy how much I kept going long after the story ended. Easy recommendation if you're a fan of the Yakuza series and wanna keep up with one of Kiryu's unintended successors.

But that Robotics Club can eat a dick, god damn

It's a great beefy DLC package that not only really pulls you in with how much you can play with in terms of interior design, but it's enough to get me back into the base game. It's absolutely a loveable title and is definitely worth the price of admission.

It's basically if you mix Pokemon Go and a pedometer and add in Pikmin. With my Pikmin bias, I absolutely adore the game. Sending them out on expeditions, taking pictures with them, even having them fight mushrooms. It's all lovely, and rather reminiscent of Pokemon Go, but much more lowkey. Definitely something to play if you're looking for a chill mobile experience. I have no idea when I'm gonna drop this game, but I'll write my review for now.

Please, add predators into the mix. Something that could threaten your population that will greatly reward you if defeated.

One of Telltale's finest. The pure insanity of the Sam & Max series blended with the sociopathic logic of point-and-click adventure games. It really is a match made in heaven. I would really love if Sunkape remastered Beyond Time & Space and The Devil's Playhouse next, I'll gladly take whatever new Sam & Max I can get, even if it is just a remaster.

Sam & Max as a whole are genuinely underrated. And maybe it's better that way. I dunno.

About as perfect as Super Monkey Ball has been since the series started. Packed full of content with so many rewards and unlockables to keep this as a fun play for a very very long time. More series need kickass anniversary titles like these.

Maybe it's because of how I'm personally wired, but even knowing what happens in the game didn't prepare me for what comes next. It's a really great game, and even had me feeling sick to my stomach at certain points. I'd say it's worth playing on its gimmick alone.

And I gotta agree with the other reviews here, it's buggy as fuck. How do you make a VN so buggy?!

Basically Mad Libs: The RPG. The character creator is so robust you can make literally just about anyone in the game. There's not a lot of meat or challenge to it, but can lead to a lot of funny moments with the right picks. Just kinda wish there was more substance to the RPG aspects of it.