Yeah, this game was pretty alright. I had fun tearing both mammal and fish alike, but the game can be a grind, especially if you want to upgrade your shark parts. And admittedly some of the jokes fell flat to me.

Also, use Bone Shark for the final boss, there's no better resistance than bone.

Yeah, this was really good. Like peak SNK. You're gonna get smoked online, that's normal. But enjoy. I can recommend it, you'll have a lot of fun with it.

Honestly, pretty good. You can tell the system where it came from based on the limited animations and the amount you could put on screen at once. You can even tell the Kingdom Hearts DNA in the game. Not that that's a bad thing, of course.

The story itself is pretty marvelous. Zack stands out as a great protagonist since most of his reactions to what's going on around him feels incredibly human, which is vital in the world of FF7. It fleshes out the greater story and really makes the romance of Zack and Aerith quite believable, albeit a short lived one.

Sephiroth is also a stand out in his game, as this is the first of a few times where he isn't depicted as completely insane. I'm grateful that Ever Crisis is going to go into more of Sephiroth as a character, because what I've seen here is pretty stellar.

I will say that as a negative, it tied too many things together. Like Zack knowing Yuffie, or naming Seventh Heaven. There's a lot of characters that didn't need to be tangentially tied into the prequel. But that's a problem with prequels in general, rather than this specific story.

If you're a fan of FF7, you probably already own this game. As an outsider to the series, I'm not sure if this is the best place to start. It's too late for me to really see if that's the way to go about things, since I played FF7 at initial release. But it's definitely a good action RPG, and that's all it really needs to be.

This definitely is an improvement upon Smooth Moves. The new Wario did grow on me, but the controls were really sensitive, sometimes nonresponsive. I will say that this is the most forgiving WarioWare has been, but fuck that. If I mess up my 4 chances, I reset. No second chance poses.

This was like Scott Pilgrim with more self awareness. I'm quite a fan of how this was handled, not to mention it gave me a better perspective on life itself. I will say, it sucks that you lose MP even when you whiff an attack, but other than that, I really don't have any major complaints. If you're looking for an off the beaten path RPG in the indie scene, check this out.

This is not only the perfect starter RPG, but it's still entertaining, engaging, and plain old fun. And for those who played the original version, this is exactly how you remember it, rather than what it used to be. And I love that so so much. Easy recommendation for literally anyone.

It's okay. Nothing remarkable. I appreciated seeing Banang, but I did not appreciate Michonne hallucinating her kids every 30 seconds. It's hard to stay in the moment when we're being dragged back to her abandoning her kids. I'd recommend on a sale, since it usually goes for around $3 these days.

An incredible love letter to Kiryu's story. The combat makes you feel possibly the most powerful you've ever felt as Kiryu. The story is fantastic, the characters are very well written, and a lot of what's been set up in previous games pays off, and pays off well. The one negative I have is that the substories, save for a few are kinda meh.

The world will never forget Kiryu Kazuma, the Dragon of Dojima.

I bought this game because it was goofy and it has the Nostalgia Critic in it, and that in itself is funny. But it kept me going from the intricate fighting system that encourages combo stacking and air juggles. That and the Nostalgia Critic being in the game is great. They actually made him a solid fighter.

Definitely a overlooked beat 'em up, you should play it, I'm so glad this game led to Streets of Rage 4.

It does get a point off because there's no Evil Nostalgia Critic skin.

This is like a much less satisfying version of Katamari. Fun game, but it could've been better. Still neat, and it doesn't take long at all.

The best of the trilogy. And considering the history of Telltale, this feels like a final hurrah to the point and click era of adventure games. And what a great way to end it.

Not as good as the first one, but still peak because Sam & Max is my exact sense of humor. Remaster Devil's Playhouse already!!

Probably one of the greatest VN Puzzle games to exist. Shu Takumi proves yet again he's got a master class in storytelling. As nearly everyone who's ever played it says: "You gotta play Ghost Trick".

This is the direction Mario needs to be taken in for the future. More off the wall concepts, more characters, more eye catching platformers, more rhythm based stages. And especially, let Mario keep that fucking grappling hook.

There's so many things that could have sucked so easily and it's amazing that they didn't fuck it up. Like the talking flowers. Their lines aren't annoying. And the the Dark Souls like online, it's useful, and really helpful for nailing precision platforming. The big N really knocked it out of the park. Easily top notch game, cannot recommend it enough. If you've ever liked Mario, you're gonna love Mario Wonder.

There's a lot I like about this game! It's fun, it's fast moving, it feels good to play, it's genuine fun. And I can definitely see this being someone's first Sonic game. It's a real good one.

But for the bad, since people love to dunk on Sonic. I don't think there should ever be a reason for a 1 Act Zone. I think some characters' specific acts should've been thrown in for padding, because there's a lot of cool zone concept ideas that just get left on the table because 1 Act.

The other is that the bosses follow too much of a pattern to pad out the time. I'd rather be able to exploit the bosses by hitting them 6 times in rapid succession because I got the right angle. Waiting for them to be in a vulnerable state can really slow things down and practically double the time it took me to complete the act.

But despite these two issues I have with the game, they aren't dealbreakers. I can definitely see myself coming back to this game and playing it every now and again like I have with Sonic Mania and Sonic Generations.

PS- GG to Sonic Team for twice in a row making new characters that I really enjoy. Trip's awesome!