Bio
humorless scold
making an account here because glitchwave by rym won't have lists until 2030
https://decept.org/HarneyB (because all web 2.0 know is connect proprietary silo and lie)
platforms cuz ppl do them here:
- Windows
- Linux
- DS (3DS too)
- N64
- PS2
- Android
Personal Ratings
1★
5★

Badges


Loved

Gained 100+ total review likes

Popular

Gained 15+ followers

Organized

Created a list folder with 5+ lists

Listed

Created 10+ public lists

N00b

Played 100+ games

1 Years of Service

Being part of the Backloggd community for 1 year

Donor

Liked 50+ reviews / lists

Best Friends

Become mutual friends with at least 3 others

Liked

Gained 10+ total review likes

Noticed

Gained 3+ followers

Favorite Games

Yoshi's Island DS
Yoshi's Island DS
OpenMW
OpenMW
Xonotic
Xonotic
OpenTTD
OpenTTD
Mother 3
Mother 3

120

Total Games Played

010

Played in 2023

081

Games Backloggd


Recently Played See More

Juniper's Knot
Juniper's Knot

Jul 03

Fugue in Void
Fugue in Void

Jun 16

Problem Attic
Problem Attic

May 31

Siren's Call
Siren's Call

Apr 15

Tenuous:City
Tenuous:City

Mar 29

Recently Reviewed See More

OpenArena (version 0.8.8) is what happens when 2000s Linux users give Quake 3 the Freedoom treatment. The groundwork was already made quickly with Q3's source code being made in a surprisingly short timespan leading to the ioquake3 source port (for lack of a better word), so all that needed were a small handful of people that knew 3D modeling and texturing. It just ended up being that one of the more skilled art people was also horny for anime (monster-)girls. Good for them, I guess. Read some old chatter that a new iteration called "OA3" would shake up both the visual styling and character design, but maybe personal lives stalled that goal. Don't know everything.
Just how (in)compatible is this with the CPMA mod patch, though? There was also an oldish ioquake3 blog entry about raytracing, but that was also made during the time of Quake Wars, so functionality there is not as clear. Actually, take this second paragraph as an acknowledgement that I haven't taken part of a multiplayer server that wasn't automatically filled by an AI yet, so my information isn't as useful there. Wish I was more aware of the modding scene for OA/Q3 when activity was really ticking.
The game is quite literally off-market Quake III Arena, there's not much to say here.

A free to play browser game disguised as a fun little indie project someone just "accidentally a develop" , but in reality is intricately designed to be as addicting as possible despite there being literally 0 point or goal, not even in a meta sense. I saw a handful of review that sums it up the best, "Addictive.", "pfff Needs more gun upgrades." and "can you make more games like this".
Progress Quest but without the iconic legacy Windows GUI.
Cow Clicker but on one derivative, stupid premise lacking wry wit.
To call it shallow would be to praise even the thinnest puddle.
Vile, unadulterated dreck. This slot machine designer's glittered up swirling turd being lined up alongside the likes of "Fatale" and "Every day the same dream" in running for Best Indie 2009 is truly disgusting and demonic. Video games are better than this. I deserve better content than what this soulless, childish heap of Idea. Not even multiple, but one, because that's all there is to it.
//..//
I've been informed that I have "missed the point" of the game, it's not that you just mash WASD pointlessly, you can also tick some options menu boxes between runs before pressing continue to go back to mindlessly mashing WASD.

When you love playing with GLSL scripts on Shadertoy, but also your work isn't recognized unless it's formatted as a walking simulator.
RIYL: Raytracing In One Weekend, Ray Tracing Gems, "highest rated on Artstation/Behance", Adobe After Effects lyric videos