A fun little run and gun zombie shooter thing. Not too difficult but even so, it's adjustable so that's nice! Wish there was a liiiittle more room to allow for kiting enemies.

It's a fun little phone-type puzzle game, just based on logic. good to kill some time, nothing further than that!

It's a solidly made Visual Novel with a LOT of endings but the system of actually getting any good ones seems rather complex. if you plan to have any aim at all, you MUST give the official guide a skim (though that has vague spoilers), otherwise you're probably not gonna get a particularly good end. i've only managed bad ones so far myself.

Game so big.

Sooooooooooooooooooo big. Almost too big really. Can't really complain about that in terms of value though. Ending pretty cool, story progression interesting enough. Still not gonna get the classic Zelda feel from this one though.

2015

Very compelling puzzle-shooter game, but very challenging to actually finish. Found the last level before the boss quite difficult even on low difficulty, and didn't get enough completions to get to the final boss. not gonna pick it back up, but I can see this being a fun challenge to someone who loves this kind of genre.

Fun roguelike shmup with not too much substance. I appreciate that it wasn't immediately punishing, but i think it needed some sort of twist after a while (or maybe i just didn't get far enough to see it)

A nice real short dating sim experience. The description does warn it is a 2018 Tumblr type thing and it is absolutely true. Amusing enough, can get through all routes in like an hour and a half. Some of the personality traits of these girls seem too fabricated-quirky and it's hard to be super invested in the romance with such short buildup, but hey, it's easy.

A fun experience, sort of like the next step further from active gameplay in the direction that visual novels go, a collection of cutscenes that you need to piece together. It is a challenge to get all the facts, and understand, but not too tough, and past a certain point they give you speed tools so that's nice. 4/5 cause i wish it was easier to watch things you already saw in order

Less of a game and more of a creative writing exercise? there isn't any music or sound effects. it just generates a monster from its picrew-esque library of sprite monster parts and you write about what they could possibly be about. and then submit them... to some place? after it seemed there'd be no real variation after 5 monsters all using very similar body configurations i called it quits.

It seems like it's Asteroids except you have a base now, but there's not much more than that. it doesn't seem that exploring far finds you any new landmarks, so it ran out of steam fast for me.

They were going for an interesting way of doing combat, but it ultimately was too hard for me to use the system, i can't speak to how the story is since I don't speak Spanish though.

The way the game works mechanically and the way it also explains those mechanics are pretty half-in-the-bag, i may have stayed to play longer if it wasn't for the fact that the first rock slide puzzle didn't seem to inconsistently respond to clicks, and also if it didn't turn out i was gonna have christian proverbs handed to me intermittently.

It's cool for kind of a short time, but there aren't enough areas to keep me interested past the prompts , and after a while drawing stuff in the same places is not something that keeps my attention. In the current era as well, having an "AI" evaluate a person's art is.. lol
It's initially aesthetically compelling at least.

A short game about a short hike. it's a nice little experience that feels like there's tons to do without being overwhelming. If you want that Animal Crossing experience without that Animal Crossing commitment, come give this a try. Great for explorers.

(trying to keep spoiler-free as possible) Sweet and hopeful game that illustrates a pretty real example of how young people in marginalized groups struggle with growing into the person they want to be in less-than-supportive environments. It's sort of a point-and-click/visual novel hybrid through lots of text, so give this a pass if you want something with active gameplay.The one detriment is that some of the passwords are a little odd to figure out, but i wouldn't say impossible. The best part is how all the things you see develop in significance as you go on!