A little exploration game. Very amateur but full of little idea. And a good world to explore!

A visual novel who play well with the format. There is no bad way to play this game, and the game reserve surprise for every decision you want to make.

I can't tell more about the main gameplay loop without spoiling, but playing the game blind is maybe the best way to play it. Just know that it can be gore, very gore ; and also epiliptic on certain specific route.

Because on the rest, this game is everything. It touch me in many different ways and have a lot of surprise. 100% it stay fun, thanks for the save and the very clever way this game work. It goes in every direction and also know when to center itself on emotions and character.

Plus, the music is fantastic!

Un magnifique metroidvania tout pixelisé avec un grappin comme mécanique principale.

Le simple fait que la mécanique de grappin fonctionne aussi bien tient du miracle : c'est fun, facile à utiliser, versatile. Et les différentes améliorations finissent par rendre le jeu super facile à traverser. On sent vraiment la progression d'un point de vue mécanique et de la palette de mouvement disponible.

Le level design est pas en reste, et offre un monde interconnecté qui s'ouvre peu à peu, découpé en zone bien cool visuellement qui vient renforcer l'ambiance unique et la narration du titre. On se perd quasiment pas, et il y a toujours des choses à explorer.

Les boss sont aussi super cools, et l'histoire qui entoure chaque perso, ainsi que les quêtes annexes, rende le jeu vraiment super complet.

C'est dur de trouver de vrai défaut, en partie car le jeu est pile ce que j'attends des metroid vania indépendant, et avec une narration pile dans mon style préféré : éthérée, nébuleux, mais qui résout de nombreux "arcs" lorsqu'on approche de sa fin.

Vraiment un plaisir à découvrir et à jouer. Je recommande de fou !


A brutalist and raw game about trying to escape a "east-european like city".

It's weird, noisy, brutal and easy to get lost ; all in a coherent way. The game is not for everybody (it contains some loud noise, and could provoke motion sickness, be awara) by his strong style, and clearly, you will not "having good feeling" while playing the game, but it is fun. It's not a hard game, you can get lost, but not get block somewhere, and the end is easyly reachable. It's also short! Like 2h max I think. But the journey is worth it.

The raw style is pretty unique and make a very intriguing game, and every element you discover is a good surprise with sometime new way to move in the environnement, and so, new part of the map to discover. All of them are reachable but the new tools make it easier. And there quite a few little scene hide everywhere, and make it very fun to search these vast empty grey building.

The overall game is weird and unperfect, and it's probably where his charm lies. I may be biases, because it's exactly my kind of game, but I assure you this is a pretty unique game, and if you are curious for weird little game, go for it.

Could have been good. Is not.

The game start with really good premise : it's a murder mystery BEFORE the murder ; everyone is on zoom, for a quizz cut in round, so the weird almagation of dialog feel less akward, and the lack of gameplay action you can do is more legitimate in universe.

But the FMV fail very hard for 3 reasons :


- the character.
If the actor are not that bad (in FMV standard I would say, the overacting is not really a problem) it's the writing who is. Each character is mean to be an archetype or caricatural af, but they end up just uninspired and destroy the "emotional part" of the game. Even the relation web between each member of the family feel hollow.


- the replaybility :
The game is made to be played again and again, to gather clue. You cannot beat the game in any other way. So, they think of allowing you to skip part you already see. But if one part of a three part section is new, they will make you see the whole section, including the two part you've already seen. And this happen A LOT. So, it's get tedious very quickly.

Plus, you have to make different choice each time, but it's hard to keep track of every one you made. The game is not too complex, but when you have to look for the right clue to accuse one character, it's get really annoying.

- the final :
For a murder mystery, it's a shame that's part is bad. It should be the cumulation of everything you discover thus far, justifying other aspect of the game, or at least, making rewatching the game a new experience with your new knowledge. But neh, in this game, it's just solve two random sentence says in very particular and specific section. And it didn't feel compeling at all ! (ok, the way it's film, with the final part after the discovery, is compeling, but way too cheap).

Finally : they're many ending, and on them, only 2 are so bad to make you laugh. Disapointing for a FMV.

It's action, it's adventure, it's gorgeous and it feel so good to have a following of such a cult series who is as good as the memories I have of the original game!

The game is also short but in a good way for me. It's manageable, the collectible feel are not everywhere like in other game, so the hunt to get them all never get tedious. And revisiting previous level is still fun !

Finally, the weapons are REALLY fun. With a good skill tree for each, it's really cool to try them all. In my opinion, we might have too much, making it sometimes hard to switch between them, but the game encourage to just take your favorite one and play with them.

A super cool game in fine!

A story full of plotwist, who doesn't feel "out of place". Everything seem weird and absurd, yet, it have almost all a reasons to be there. And for the little weird detail who doesn't have explanation ? There here for the fun, and god this game is fun!

Character are quirky and colorful, and when the story need to be serious, it succeed to keep the character the same but manage to transmit the right tone.

Even the gameplay which can seems superfluous in this type of game, here, is so link to the whole story that you cannot separate the two. And most puzzle feel so good when finish! There's still like 2 or 3 puzzle which lack feedback to be understood very well, but I pardon the game, because of the final puzzle and all his own twist one it.

Really a masterpiece who deserve his remake. (the bonus of the remake is null, just forget them, there only the artwork which are nice but don't deserve a 60$ just for it.)

It's stupide and kinda simple. But also fun, and it make me laugh each time I played so I can't really say it's a bad game.

You play as the kidney of a dying dog.

This summarize the game perfectly, it's weird, unique, but the execution is suprisingly smart!

It's a idle game where you can only push back the inescapable. You just have to survive for 7 days, in real life, so you have to came back to the game reguraly. But it get more difficult in the final days. But failing means start for the beginning so it's even more tense in the end.

It's a game who takes real investissment to finish it, and this investissment make the game even more worth it. The touching story strenghten the whole, with is calm visual and music make the game not stressful while having this dreadful theme in back.

It's a game wholesomely executed while having probably one of the weirdest starting idea. I love this game with my whole heart.

A colored picross game. Little game but very charming and complete.

Weird and unsettling but yet, simple.

The visual and the improbability of each situation is really what making the game. The gameplay stay simple all the way, with puzzle who ask you to get item, and bring them to the right character. It's never that much complicated, but it success in being suprising all along.

I'm kinda biased because it's exactly my jam (visually weird, mechanicly simple, and short) but if you like this kind of game, you will love this one.

Sweet, simple, surprising and so smooth in term of controls! A cool wholesome platformer.

A weird game, mostly experimental, but short and free.

A good mood and some interesting visual and sound.

One of these weird dream who is boring in a way that it's not confortable, but still keep you to it, and use this feeling in his progression, story and is part of the identity of the game.

It settles a mood, the routine finish to wire your brain and make each little difference between day pop up more. The game is slow, minimalist in term of element or interaction, but yet surprising.

It's unique and a big mood. If you want video game experience that can only be made through video game, this is on of these beautiful game.

An animated interactive short movie. It's short (like 2h or so) but full of idea, change of setting and art style while keeping a high level of quality ! Oh, and the ost is superb, love the sound direction on it.

Some little bug can still appear, but it did not occur in my first playtrough, but in the replay when I try to 100% the game. And some puzzle can be a little tricky or weird, but if you're use to point'n click shenanigans, you'll not be lost.