TIL that this is the only Metroidvania-style Castlevania game that Koji Igarashi had no involvement in. Makes sense seeing as it's not great!

There is some charm in the music here but this game essentially feels like they've combined the very intentionally stiff, committal movement of "Classicvania" with the level and enemy design of the more Metroid styled entries and it leads to very cheap, frustrating results. Feels like a slog to play and I can't believe how easy it is to end up underleveled despite defeating every single enemy in your path on your way to every location. The DSS system is also confusing, horribly balanced, and functionally useless as the drop rates are so low you'll likely only see 10% of what it has to offer anyway. Yeeeesh.

Reviewed on Sep 27, 2021


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