When you’re cooking, it’s an addictive thrill. When you make a mistake early on those later levels, it’s an uphill slog to victory or the eventual restart. Level to level difficulty is too inconsistent but I also had fun. A tough one to sum up, partially because there are two different games with their own little oddities. All in all, thank god all global conflicts ended so I could give this game a try.

A novelty at this point that would have been great back at its release. One of those games that was replaced by modern accessibility that you don’t have to sacrifice core features for.

Very neat game made from a very small concept. I’m not good enough to beat the levels organically but it was still a fairly satisfying experience and difficulty curve.

Basic puzzles are a bit too easy as the pixel art from actual games lends to more specific forms. The color was a blast and clip is a fun diversion. As like last time, just don’t click with mega.

Picross scratches my brain 5 stars. Mega picross annoys me 2 stars.

Final final level had my mental shattered

Fixed the tedium overflowing in the first one with smarter traversal, purpose to mechanics that lacked previously, and removal of the time filler. People complaining too short, probably forgot how many hours were spent redoing stealth missions because they were spotted once, missions where MJ/Miles play walking sims, or the taskmaster challenges that were more frustrating than fun most of the time.

This isn't even getting to the story, which unlike the first game, is truly a world unto itself. The first was really just a rehash of various brand new day stories with one or two twists. Spider-man 2 really plays with pieces and becomes a breath of fresh air for the franchise in much the same way that Ultimate Spider-man (the comic) was in 2000.

This is barely a knock and truly didn't change the rating, but Venom is as fun to play as here as he was in 2005 (not) and if they really want to make a spinoff featuring him, they need to COMPLETELY fix that.

Enjoyed all of the games part of this to some extent. The whole is better than the sum of the parts type game. Achievements kept me from using the rewind and felt like I really beat them myself.

I think I liked the levels more overall but the music pales in comparison. Kind of balances out a little bit. Helped I was more used to the pogo jump mechanic going in this time though.

The best one hands down. 4 tries and they made a good game that, while linear, had path choices. I actually cared about the story this time, which was helped by long, but unobtrusive cut scenes. The climbing and gun play were tweaked from the broken mess they had slipped into by 3, and the open driving sections were genuinely fun. Slight gripe on the random mechanics added in the third act for mere moments: looking at you flashlight controller smack. I love that there are crash bandicoot inspired sections (car chase) making that house section in the beginning actually tie in literally, not even mentioning thematically with Elena's quieter thirst for adventure.

Maybe the best of the genre? This time it was even a game!

Capcom was knocking it put of the park sonically on the NES

First third was really solid, then the game kept relying on you losing your equipment and dealing with some finicky platforming. If the game was any longer than the breezy three hours, the frustration would have become insurmountable. Voice acting was laughable (positive).

Very solid, but not as special as the original. A great game in genre vs an amazing experience period.

Every choice made was in favor of less fun. So bad they had to reboot the franchise just a few years later. The inevitable remake of this will still be unfun, there’s nothing here to save. Tedious.

Fun for the most part. The puzzles were often a bit too straightforward and the writing loves to slow everything down. Would have been better if that Tim Schafer humor was turned down and the Pixar lite story was minimized.