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Tall 1 me
Tall 1 me
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This review contains spoilers
Fall Guys has to be one of my favourite games of all time, though it didn't start that way. I didn't play FG much in 2020 or 2021 bar the first 2 months of its release, during which I played it religiously. After being shelved for almost 2 years I came back to it with a friend and it's been a mainstay game since then. It offers cross-platform play, which surprisingly enough GTA V doesn't offer (which is why we started playing this), and it's matchmaking system is nearly perfect in the fact that it's pretty easy to win if you know what you're doing, but if you win too often the game will match you as such. I can't count the number of times I've won a Fall Guys match and it not be a huge jump out of my seat moment, each match feels fresh and each win feels just like the first. It's almost impressive how long it's lived for considering it's quite a gimmicky game with no story and solely multiplayer.
The only reason it's not higher is because of the variety. The game recently introduced Player Created maps and highlights, however when you play enough the courses all start to repeat and this can create biases that impact your matches in the future. At the start it was all sunshine and rainbows but nowadays if I get See Saw or Frantic Factory the match just becomes a slog because those maps are notoriously misbalanced to benefit the players in first. With map tweaking and maybe some new maps introduced, and a balance fix for all of the rounds, I can see this getting a higher rating.
The only reason it's not higher is because of the variety. The game recently introduced Player Created maps and highlights, however when you play enough the courses all start to repeat and this can create biases that impact your matches in the future. At the start it was all sunshine and rainbows but nowadays if I get See Saw or Frantic Factory the match just becomes a slog because those maps are notoriously misbalanced to benefit the players in first. With map tweaking and maybe some new maps introduced, and a balance fix for all of the rounds, I can see this getting a higher rating.
I took a chance on Farming Simulator 22 thinking it was going to be another calm Sandbox game I could relax and enjoy, like Minecraft, however all I got was a boring, empty, low quality game that felt horrendously un-intuitive and provided little to no explanation on how to actually go about playing. The game itself is not unplayable, you just have to hike to Mordor to find the actual instructions and gameplay tutorials. I personally won't be picking this back up anytime soon as it just doesn't appeal to me in any way shape or form. Only 1 star and not half or zero for the fact it looks good.
This review contains spoilers
Endling was a very surprising find. It was short, an easy 1-2 hour plat, but the story was great. Not only that, the art style, sound, and general atmosphere of the whole game really took it up a notch. It may have only been 1-2 hours, but it was an immersive experience as a survival simulator. I wish there was more to this game to be frank, it was great but I just want more. The setting of a time limit per day to explore limits how much the player can discover, and without a guide to fully show them where everything is, the player may be more forced to play a second time instead of choosing out of their own free will, which can dampen the opinion on it.
The ending is the real killer here, in a good way. A Bambi-esque end, heartbreaking but overall necessary to carry the games point over. Move over, Prey, Endling is coming through.
The ending is the real killer here, in a good way. A Bambi-esque end, heartbreaking but overall necessary to carry the games point over. Move over, Prey, Endling is coming through.