JakeLace
BACKER
Bio
One of the hosts of the film-based podcast Reboot Already Underway | (he/him) | 222 Platinum Trophies | PSN/Switch ID: Jake_Lace | KFBF
One of the hosts of the film-based podcast Reboot Already Underway | (he/him) | 222 Platinum Trophies | PSN/Switch ID: Jake_Lace | KFBF
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
1 Years of Service
Being part of the Backloggd community for 1 year
Noticed
Gained 3+ followers
Listed
Created 10+ public lists
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
GOTY '22
Participated in the 2022 Game of the Year Event
Roadtrip
Voted for at least 3 features on the roadmap
N00b
Played 100+ games
Liked
Gained 10+ total review likes
Favorite Games
646
Total Games Played
008
Played in 2024
000
Games Backloggd
Recently Played See More
Recently Reviewed See More
Look, I think we can all agree that the multiplayer aspect of this game was fumbled. However, this is an HD port of one of my favorite games of all time and Battlefront 1, so I still had my fun with it. Just to be clear, the OG Battlefront 2 is still a straight up 9/10 for me.
Enjoyable for a few games, but strangely enough "Splatoon...but not" isn't a good enough hook to keep a player base active.
I enjoyed Helldivers 2 quite a bit at launch, but eventually the technical problems that I experienced after that first week and the lack of any sort of carrot-on-the-stick leveling kinda killed this game's momentum for me. Now that being said, I did put in 30 hours and enjoyed the majority of the time I put into Arrowhead's runaway success, I just wish I had the same love for this as everyone else seems to. I understand where the gaming community at large is coming from though, because there's a goofy joy that is hard to define when you group up with friends and continually blow each other up with rouge stratagem drops..."accidentally" of course. I just feel as though Helldivers 2 is missing a system that improves your firepower in a vertical sense, in addition to the more lateral stratagem unlocks. I understand that would come at the cost of not being able to easily play with anyone regardless of level, but without it I found it hard to feel any real sense of meaningful progression session to session. Of course, as with any games-as-a-service, the experience is expected to change with time, and I'd be interested to see what unpatriotic horrors befall Super Earth in a few months' time, but for now I'm content to hang up my Breaker and let my fellow Helldivers fight these wars for me.