Jean_le_Point
Bio
Hi, I am Jan./Jean [any pronouns]
Depressive, autistic and funny. Sometimes at least.
Depressive, autistic and funny. Sometimes at least.
I am not in the age where I have to have played everything anymore.
"But you MUST have played that!"
I don't have to do anything except sleep, drink, breathe and fuck and tick according to my own written rules.
Profile picture: https://www.zerochan.net/2857106
Badges
Shreked
Found the secret ogre page
1 Years of Service
Being part of the Backloggd community for 1 year
Popular
Gained 15+ followers
GOTY '22
Participated in the 2022 Game of the Year Event
Loved
Gained 100+ total review likes
Listed
Created 10+ public lists
Best Friends
Become mutual friends with at least 3 others
Organized
Created a list folder with 5+ lists
Noticed
Gained 3+ followers
Elite Gamer
Played 500+ games
Roadtrip
Voted for at least 3 features on the roadmap
Liked
Gained 10+ total review likes
Donor
Liked 50+ reviews / lists
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
928
Total Games Played
077
Played in 2023
014
Games Backloggd
Recently Played See More
Recently Reviewed See More
Gunpoint is an amazing stealth puzzle game. The missions are entertaining and can be completed in a couple of minutes, keeping gameplay fast-paced and engaging.
The conversations throughout the game are fit the overall tone perfectly and have a bit of humour here and there. The gadgets and abilities of the character are a blast to use, adding an extra layer of enjoyment to the gameplay.
One of the standout features of Gunpoint is its simplicity. There are no unnecessary bells and whistles, allowing players to fully grasp the mechanics within the first few minutes of playing. From there, it's up to you to decide how stealthy, violent, or mischievous you want to be. The mechanics all work flawlessly, and when you make a mistake, it's immediately noticeable, giving you the chance to correct it and improve your performance.
The story about proving your innocence and find the real killer is not particularly original, but fits the game's setting. However, the thread surrounding two weapons manufacturers can be easily lost, although there is some sort of summary before the last few missions.
Despite this, the short playing time of the levels gives them a high replay value, even if the solutions don't differ significantly. Additionally, the soundtrack is amazing, enhancing the overall experience.
There are a couple of downsides to the game. The socket sound effect is way too loud, if you don't turn down sound effects to like 10 percent in the settings menu, which then makes other sound effects a bit too silent. Additionally, the game's duration of a little over two hours in relation to its price of 7€ could be a potential turn-off for some players.
Overall, Gunpoint is a fantastic stealth puzzle game, you might prefer to buy when it is on sale.
With its short playing time, it can be completed in just one evening or whenever you have the time.
With its short playing time, it can be completed in just one evening or whenever you have the time.
A Hand With Many Fingers takes inspiration from a real-life conspiracy, which adds a attractive layer of authenticity to the gameplay. For those familiar with the background, the overall experience won't unveil anything groundbreaking, but it still manages to captivate and entertain.
One commendable aspect is its ability to generate a shady atmosphere that keeps players on edge. The game effectively employs subtle techniques such as the sounds of other people despite the player being alone or a car conveniently halting right in front of their office window. These elements contribute to a steady build-up of paranoia, adding to the overall tension and suspense of the narrative.
While the game successfully builds up this paranoia, there is a missed opportunity to further heighten this feeling throughout the entire experience. I wish there had been a moment or two at the beginning that would have made the player feel safe again. For example, the phone rings once, but no one is on the line. From this point on, you are supposed to feel insecure and observed. Perhaps there should have been another call a little later, in which the situation is clarified and you briefly have the feeling that everything is okay.
While the game successfully builds up this paranoia, there is a missed opportunity to further heighten this feeling throughout the entire experience. I wish there had been a moment or two at the beginning that would have made the player feel safe again. For example, the phone rings once, but no one is on the line. From this point on, you are supposed to feel insecure and observed. Perhaps there should have been another call a little later, in which the situation is clarified and you briefly have the feeling that everything is okay.
Additionally, the mechanics surrounding the archive in the game are well-executed. Players will find themselves immersed in the process of sorting through files, piecing together clues, and uncovering hidden secrets. This particular aspect of the game adds depth and complexity to the overall experience, providing a satisfying challenge for players to overcome.
However, there are a couple of areas where A Hand With Many Fingers falls short. The absence of a hint system can be frustrating for players who may find themselves stuck at certain points in the game. During the last ~10 minutes, I felt overwhelmed with all the information on the conspiracy board, that I really would have appreciated a hint to push me into the right direction.
Lastly, the ending feels rather abrupt. It would have been satisfying to see a more fleshed-out ending.
Despite minor shortcomings, the game offers a unique and intriguing dive into the world of conspiracy. With its basis on a real story and its effective build-up of tension, the game manages to entertain players, making it a worthwhile experience for those interested in delving into a short mystery-filled adventure.
Kirby Triple Deluxe offers a delightful variety of levels, each with its own unique charm and style. Despite sharing themes, the game manages to keep things fresh and engaging throughout. This reminds me of Wario Land 4.
However, one minor annoyance lies in the Sunstone collection mechanic. To progress, players are required to gather these Sunstones scattered throughout each level, which can feel cumbersome.
It is not that bad, you most likely will find all the Sunstones you need while playing the levels and won't need to replay them over and over.
I am just not a big fan of having to collect stuff in order to progress in general.
It is not that bad, you most likely will find all the Sunstones you need while playing the levels and won't need to replay them over and over.
I am just not a big fan of having to collect stuff in order to progress in general.
One standout aspect of Kirby Triple Deluxe is the remarkable usage of the 3D-System's 3D-feature. The developers skillfully play with depth perception and add a layer of excitement to the gameplay. I think I might have enjoyed it even more, if I was playing on a 3DS model (I have a N2DSXL).
While the game is undoubtedly enjoyable, some gameplay features feel a bit overused. It would have been nice to see more variety in certain mechanics to keep the gameplay fresh.
One glaring flaw is the final boss fight, which drags on for far too long. While the initial excitement is present, it quickly becomes a test of endurance. A shorter, punchier battle, for e.g. only the first three stages, would have been enough. The unnecessary length can dampen the overall satisfaction and makes it feel like a chore.
As a nostalgic nod to fans of Kirby's Dream Land on the GameBoy (and maybe other Kirby games), a lot of the music in Kirby Triple Deluxe is a lovely throwback. The familiar tunes add an extra layer of warmth and enjoyment to the overall gaming experience.
Kirby Triple Deluxe offers unique and captivating levels that will keep you engaged. Although the Sunstone collection can be bothersome, the 3D-feature and lovely soundtrack make up for the minor shortcomings.