Unexpectedly tough combat makes for a miserable experience, especially with the horrible parry timing, but they clearly realised this as there's accessibility settings for infinite health and stamina. Bang them on, you'll still get knocked about but you can learn attack patterns without having to start the fights over again a dozen times

Even then, it seems to have missed the point of the two main things it's cribbing from. BUT it's got some good ideas of its own worth seeing. I dunno. I did finish it, so it's definitely got something. But I dunno.

This would be the ideal compromise for a From game I reckon. Or any game. Put this in everything, a pound says the game still holds up.

Reviewed on Jun 15, 2022


1 Comment


1 year ago

100% on the money about health/stamina mechanics, let everyone enjoy these things