Bio
Come join the GOTX crew over at Retro Handhelds Discord!

https://discord.gg/retrohandhelds

We play a new set of 3 games every month, a new short game every week, and a new long game every quarter.
Personal Ratings
1★
5★

Badges


Organized

Created a list folder with 5+ lists

GOTY '23

Participated in the 2023 Game of the Year Event

Loved

Gained 100+ total review likes

N00b

Played 100+ games

Popular

Gained 15+ followers

Listed

Created 10+ public lists

2 Years of Service

Being part of the Backloggd community for 2 years

Gone Gold

Received 5+ likes on a review while featured on the front page

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Favorite Games

Shin Megami Tensei III: Nocturne - HD Remaster
Shin Megami Tensei III: Nocturne - HD Remaster
Dragon Quest V: Hand of the Heavenly Bride
Dragon Quest V: Hand of the Heavenly Bride
Tales of the Abyss
Tales of the Abyss
Star Ocean: The Second Story R
Star Ocean: The Second Story R
Hajime no Ippo: The Fighting!
Hajime no Ippo: The Fighting!

213

Total Games Played

024

Played in 2024

000

Games Backloggd


Recently Played See More

Twinkle Star Sprites
Twinkle Star Sprites

Apr 08

Hajime no Ippo: The Fighting!
Hajime no Ippo: The Fighting!

Apr 03

Way of the Samurai
Way of the Samurai

Apr 01

Cave Story MD
Cave Story MD

Mar 31

Star Ocean: The Second Story R
Star Ocean: The Second Story R

Mar 30

Recently Reviewed See More

Twelfth GOTW finished for 2024. Cool concept of mixing SHMUPS with a competitive match-puzzle game like Kirby's Avalanche. I got the basic idea behind the gameplay and the controls, but I beat the entire game and I'm STILL not sure I actually knew what I was doing. Pure chaos in the later levels, and that final boss was a massive difficulty spike that I feel like I only somehow scraped through. Neat idea, cute sprites and characters, just didn't gel with this one. Maybe it's better in multiplayer.

Eleventh GOTW finished for 2024. This one absolutely clicked with me. There is no "story" in the Story Mode, which is a shame given the source material, but the gameplay alone still held up really well. The controls are relatively simple on the surface - A to dodge, B to punch, and R for special. However, the way you utilize distance and direction using the D-Pad in this game offers a lot of variety (if very poorly explained) and makes for lots of options in how you fight your opponents. Pressing opponents without a game plan can often put your ass on the mat, so identifying opponent's patterns and taking opportunities with your openings and blocking/dodging made for some surprisingly intense moments in the game. Great looking sprites as well. Great all around boxing game, very much enjoyed this one!

First GOTM finished for April 2024. Branching narrative paths and player choice sound compelling and interesting, but the short run time and somewhat aimlessness of the story beats leaves this one ultimately feeling uninteresting and without any meaningful depth. Lots of replayability, and spending time wandering around and finding different dialogue and story options would've tickled my fancy as a one-game-a-year kiddo, but as an adult with much better games around the lack of compelling narrative drivers and the short run time ultimately left this one feeling like an ambitious idea dragged down by poor execution.