(9/10)

Pros:
- Great level design with plenty of puzzles to tackle and strong atmosphere/music. With top down survival horror gameplay that emulates those of the PS1 era, it wears its influences on its sleeve but stands out as a well crafted game in its own right
- Its pixel art and visual style are really cool, managing to give a continuous sense of dread as you progress deeper into the facility and the game grows more chaotic
- The story’s a bit difficult to follow as it’s told through disjointed scenes and you’re never sure of what’s actually happening, but it’s really interesting nonetheless. And you can tell it takes from the likes of Evangelion in how abstract the presentation can be

Cons:
- You only have 6 equipment slots the entire game, which did feel a bit restrictive when you have to hold weapons, modules (like the flashlight), ammo and collect numerous puzzle pieces. The only reason you’d need to backtrack in this is to dump stuff into storage cause you couldn’t pick up what you needed, and this happens often enough to be annoying
- Combat is just serviceable. It’s usually easy enough to run by enemies and avoid fights, but boss fights are unsurprisingly a weak point. I wish they weren’t always in these kind of horror games, but they weren’t a frequent part of it at least
- A nitpick but sometimes the door prompts don’t appear unless you move away from them and back again, this tended to be an issue whenever you were in a room running from a bunch of enemies lol

Reviewed on Oct 31, 2022


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