Luffey
Bio
Primarily a movie-watcher.
Only logging single-player games.
Primarily a movie-watcher.
Only logging single-player games.
Badges
3 Years of Service
Being part of the Backloggd community for 3 years
Favorite Games
052
Total Games Played
000
Played in 2024
008
Games Backloggd
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I was surprised at how funny this was. The character interactions and humor were the best part. The battle system was undoubtedly novel and fine at first, but by the end, I did everything in my power to avoid bumping into enemies. It became such a chore. Most of the tasks in this game are simply wandering around, trying to find an item to advance to the next part of the story. This is an element in every game but the primary focus of all Paper Mario games. The presentation was gorgeous, but the pace could have been tightened up. Some worlds dragged on far too long.
I liked the linear approach they had with the story missions. They were always the focus, making for a good shake-up of the Ubisoft formula currently plaguing open-world games. The bosses were great, the game was full of life, and I loved how intense the third act felt. Some of the side stuff needs to be cut; there's a lot of picture taking, base taking, and grabbing collectibles. All of this is fun initially, but it tends to get repetitive after doing the same thing thirty times.
This is about when the Far Cry formula really starts to wane on me. Towards the end, the last thing I wanted to do was take another outpost. I was sick of most things by the end. Most of the writing was extremely lazy, the NPCs felt very dated and stylistically it felt like a backward step from 4 and 5.