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11 mins ago


RestlessOrgonon reviewed Balatro
Obviously not really about poker, despite the theme. Strange things happen with the cards in your hands, the poker terminology rapidly descends into insular gibberish, and probability is controlled - but tantalizingly never fully in your control, one always feels the freedom found from giving oneself over. Maximum difficulty runs have a sub-50% winrate, as far as I know.
It's not actually replicating the flow of a poker game. It's about endlessly seeking less so wins and losses, but simply spending more time in The Zone before you're kicked out; of ditching the flashy presentation and exciting music and narrative overtures of its competitition and being a smooth ride to get you into The Zone, of gradually ramping up stimulation to change your baseline level of what's satisfying, of abandoning your agency and accepting that the house always wins and that we will die and it's better to spend your time on the way there insensate and comfortable.
It's not poker, it's a slot machine.

11 mins ago


maradona completed Serious Sam: The Random Encounter
Another vicim of the early 10's weird aesthetic that I can only describe as "indie gymbro" that gave us some of the ugliest games I have ever seen like Broforce, Rocketbirds, Shank, Expendabros, etc...

17 mins ago



1 hr ago


theia commented on theia's list my favs or: how loving things is pretty cool, sometimes
@moschidae well thank you! honestly it might be partly thanks to people like you who have that more personal review style that i felt confident enough to do something like this, like, your bg3 reviews are really good, love to see passion on this website!!

i remember being a little put off by the combat when i first played it years ago, but nowadays it's like, so clearly cleverly handled (especially after slogging through chrono trigger's combat a few months ago, a combat system that is only saved by fact that it lets me suplex every enemy in the game with ayla) and genuinely the most fun i have with RPG gameplay on the ps1 next to ff7 (even if og ff7 combat is like, kinda bad admittedly, it activates my syndromes and that's all that matters)

chrono cross spoilers start
i feel like that whole ending would legit just be better without dialogue cuz it's so beautiful aesthetically in visuals and theme and sound design and music, it's all so good. that said i think i like the chrono trigger integration more than most just cuz i love the idea of there being some sort of consequences to crono and gang fucking with time travel. could've been more evenhanded tho, they literally just dump like 15 wikipedia articles on the player. personally the aesthetic experience of the last couple levels and endgame bosses is just so good that i don't even care that much that it's a mess
chrono cross spoilers end

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