Alexa play “Wolf Like Me” by TV on the Radio.
I get the impression that people play these games with the main objective of keeping everyone alive and uh, that’s the opposite of how I played because these lame ass kids are annoying. I was disappointed when I didn’t get them all killed.
I know that to a degree these characters are designed to make the player cringe. It follows the same tired tropes of all the classic teen horror flicks going back 40+ years. You have your obnoxious dudebro idiot, your smarmy wise ass, your confident pretty bitch, the sweet quiet girl, the brooding loner, etc. But that doesn’t mean this horrible dialogue can be excused. Kaitlyn unironically said “cool beans” once. What is this, fuckin’ 2005? I haven’t been around teens since I was one myself, but I know teens don’t talk like this and they didn’t even talk like this when I was that age. These kids are LAME. Shame on these writers for being so corny.
And the story was about as lame too. Too much of a retread of Until Dawn for my liking. The scary monster in the woods thing doesn’t do much for me. Too fantastical for my liking. Most of the story beats were predictable to the point of being boring.
The acting? Whoa boy we got a glaring contrast here. All the veteran character actors in this like Ted Raimi, Lance Henrickson, Grace Zabriskie? Great stuff, and I’m disappointed they weren’t given more shine. These younger actors playing the kids? Yikes, man. I know they don’t have a great script to work with and possibly weren’t given the best direction either, but they are just not believable in the slightest to me. It’s been a long time since I’ve heard such wooden line reading than whenever Ryan opens his mouth.
I’ve never wanted to get a character killed more than Jacob.
It doesn’t help that the facial animations are sometimes so wonky looking that it brings down the immersion. Some of the characters’ faces look fine, but some just look kind of bizarre to me sometimes, like Abigail or David Arquette.
Visually in terms of the environments, lighting, all that jazz, it’s fine. It all looks good. Some of the music is bad and doesn’t quite fit the mood or scene. The little retro aesthetics in the menu don’t make sense to me considering this is a contemporary setting. I know they’re going for a campy throwback thing both in terms of narrative and aesthetic, but tonally it just doesn’t work all that well throughout this whole experience imo.
I find the co-op system in this to be interesting. I didn’t experience it myself and played it solo, but from seeing it and reading about it, it seems like a neat experience. So it has that going for it. There’s not many games like this that offer that, with this level of production, and with this number of branching paths. That’s the strongest compliment I can give it.
As bad as Until Dawn was at times, I think it was still a much better overall experience than this. And I ended up feeling compelled to keep some of those kids alive in that one.
“Played” on PS+