It's easy to shittalk these tracks for looking mostly sterile and mobile-core, but like, y'all are playing mario kart with friends and family and nursing home residents on oxygen machines. it's a fucking party game - in the grand scheme of things, more content is gonna win over less-but-aesthetically-consistent content every time.

the real problem imo is that most tracks they lifted from tour just suck hard, they have less interesting curvature and bite than even the SNES courses. Cool to have them in a real video game for posterity's sake I guess, who knows when Nintendo's gonna pull the plug on tour and erase millions of kid's mom's credit card dollars from existence

Reviewed on Aug 29, 2022


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I think the new tracks often benefit on 200ccm, which is something the core game lacked, just as the recent wave, which indeed has some of the more interesting turns instead. Gotta really update my review on that, but there's not necessarily one shared opinion on the tracks. Like one of my online playing companions totally loves the wave before, whilst especially that had made me put the game on hold until this wave pulled me back in, the wave that he despises. So I guess they're doing pretty well having something in store for everyone, though the Tour tracks don't have the best standing at all.