Manny
Bio
Wondering if I actually like video games.
Wondering if I actually like video games.
Badges
2 Years of Service
Being part of the Backloggd community for 2 years
On Schedule
Journaled games once a day for a week straight
Busy Day
Journaled 5+ games in a single day
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
270
Total Games Played
001
Played in 2024
000
Games Backloggd
Recently Played See More
Recently Reviewed See More
50 hours in, I need a break. This game is simply overwhelming and I don't have the mental energy to keep track of everything it requires me to. Plus I did not find it that captivating. Might pick it up again in the future or not.
Things I liked:
- colorful graphics
- the world is packed with all kind of things
- a lot of dialogues, all voiced
Things I liked less:
- generic fantasy "stock" story and characters, the kind you forget completely a week after you finish it.
- played on classic difficulty, it's not very newcomer friendly. On the 2nd chapter I gave up and started looking for guides online (including how to properly skill my characters) because most combats were frustratingly difficult. I shouldn't have to look at external resources in order to make the game bearable.
- the inventory can become messy really soon to the point you need 15-20 seconds to find an item. There is no way to search for a particular item and the sorting options are limited. Same goes for the quest menu. In general, the UI could use a lot of QoL improvements. Another example: you can't compare the pickable quest rewards with the items you have in inventory, so if you don't remember the stats of what you are currently wearing you could end up with a reward item that is worse or that you don't need.
Things I liked:
- colorful graphics
- the world is packed with all kind of things
- a lot of dialogues, all voiced
Things I liked less:
- generic fantasy "stock" story and characters, the kind you forget completely a week after you finish it.
- played on classic difficulty, it's not very newcomer friendly. On the 2nd chapter I gave up and started looking for guides online (including how to properly skill my characters) because most combats were frustratingly difficult. I shouldn't have to look at external resources in order to make the game bearable.
- the inventory can become messy really soon to the point you need 15-20 seconds to find an item. There is no way to search for a particular item and the sorting options are limited. Same goes for the quest menu. In general, the UI could use a lot of QoL improvements. Another example: you can't compare the pickable quest rewards with the items you have in inventory, so if you don't remember the stats of what you are currently wearing you could end up with a reward item that is worse or that you don't need.
It's not a game for me. It tries to do a lot, but nothing of what it does stands out.
The gameplay consists in driving through the city and shooting, but neither is fun. Driving in this game is simply a slog, and the shooting is rather basic. And there is a lot of driving. It's basically a driving game in disguise.
The writing is good, however it felt like the plot was there mostly as a backdrop.
The gameplay consists in driving through the city and shooting, but neither is fun. Driving in this game is simply a slog, and the shooting is rather basic. And there is a lot of driving. It's basically a driving game in disguise.
The writing is good, however it felt like the plot was there mostly as a backdrop.
It does everything right except for the the most important thing: the music.
There are a few recognizable songs reserved for special moments, but the rest of the soundtrack is filled with generic, forgettable pieces.
There are a few recognizable songs reserved for special moments, but the rest of the soundtrack is filled with generic, forgettable pieces.