Bio
hello i am trans-girl-gaming

I'll probably never mark everything i've actually played theres too much
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

GOTY '22

Participated in the 2022 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

Gone Gold

Received 5+ likes on a review while featured on the front page

Liked

Gained 10+ total review likes

Noticed

Gained 3+ followers

GOTY '21

Participated in the 2021 Game of the Year Event

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Bloodborne: The Old Hunters
Bloodborne: The Old Hunters
Cave Story
Cave Story
Silent Hill 2
Silent Hill 2
Devil May Cry 3: Dante's Awakening - Special Edition
Devil May Cry 3: Dante's Awakening - Special Edition
Disco Elysium
Disco Elysium

419

Total Games Played

000

Played in 2024

118

Games Backloggd


Recently Reviewed See More

This review contains spoilers

From the basic game design hostility, commitment to 50/50s, and commitment to players learning meta-info through failure to progress, this game is just very impressive. Mixed with genuinely cool hidden information and unique aesthetics is the most invested I've been in a RPG Maker game.

Some of the content in this game honestly goes over the line though, to where it's kinda hard to recommend to people. I'm glad Miro does pull his few punches with some of the worst things, but the sexual assault mechanics and implications of Pocketcat doing more than murder, for example, are a bit much. It does give the game's horror some teeth from having that extreme content, but I think it'd be better to make those things more tasteful.

Beat this game without many preconceptions about it besides knowing it was divisive among hardcores and it was the origin of FE "Child Mechanics".

As the earliest entry I've played I was genuinely shocked at the QOL the series had on the SNES, and was shocked again when the immediate tedium of running across the prologue chapter kinda gave way into a type of trace-like hyperfixation on the game. I didn't expect to love the music so much, to like so many of the characters, or to be so on board for Gen 2's straightforward redemption story where the context of Gen 1 gave it so much more texture. Even if some of the mechanics are kinda odd, you can at least understand the reasoning behind why they're like that.

Shoutout to my homie on Discord for telling me about the secret events in the first few chapters though, definitely made Gen 1 a lot less of a grueling push. Also, if I replay this I am definitely trying that mod that gives foot units extra Move (even if I used them here despite it).
Also Noish!Fee with the Leg Ring goes hard.

This is easily Bioware's best game that I've played. There's jank, it's old, it is paced in an insane way, but this game is also some of the best cRPG style gameplay I've experienced. Every sidequest in Chapter 2 (which is 60% of the game minimum) was as good as the best quests in games like New Vegas or KOTOR 2. Absolutely killing it to release a game with this level of quality by 2000.

The biggest negatives are you can feel the cut-for-time edges, pre-fight party buffing becomes a huge chore, and that 2nd Edition D&D is an insane person system.

Note: I used the Tweaks Anthology to speed up out-of-combat movement and casting by 50%, but if I had known how much time I'd spend buffing before walking into the next room I'd have done 100%.