I’m beginning to feel two things when it comes to Lego games. One, that the story mode can get in the bin, a pain in the arse hand-holding exercise that blocks you from maximum enjoyment of free play/open world stuff. That this game also uses a small amount of characters for mmmmmmmost of the game’s story only irritates me further in this regard. Two, I think we should institute a global law restricting each human being to only playing any one Lego [franchise here] game to actual completion. It feels damaging to my general state of being to have done so across Lego Batman, Lego Indiana Jones, and now this. That’s too much Lego. Traveller’s Tales must pay for their crimes*.

On positives, the available characters captures both a neat moment in time (Ultimate versions, F.F. versions, Heroic Age Iron Man, Astonishing Cyclops) and a nice variety of deeper cuts. Moon Knight may feel an obvious choice now, but in 2013 Moon Knight was still a year out from his successful comic reinvention by a suicidegirl botherer and some artist pals of mine seem to dislike on a personal level, but I’, buggered if I can remember why.

I just wish I knew how to slow Hawkeye’s skycycle. And how to incrementally alter my flight trajectory as a flying character without accidentally double tapping A and boosting a mile away from a race. Or how to laugh at Deadpool’s schtick.

Played on a Steam Deck, and that feels like a perfect way to play, honestly.

Reviewed on May 25, 2023


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