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Favorite Games

Xenoblade Chronicles 3
Xenoblade Chronicles 3
The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Tears of the Kingdom
Persona 4 Golden
Persona 4 Golden
Metal Gear Solid 3: Snake Eater - HD Edition
Metal Gear Solid 3: Snake Eater - HD Edition
Yakuza: Like a Dragon
Yakuza: Like a Dragon

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This review contains spoilers

As I played this game, I kept asking myself one question. How am I meant to enjoy this? Not as a dig at the game, but as a consumer, what is this supposed to be for me?

I’ve previously played persona 3 FES, so I can’t experience it as my first voyage into this story, and even with all the new additions, it’s still largely the same product. So, what is persona 3 reload supposed to be for me?

Funnily enough, this question was answered by something that was already in the previous versions of the game. Shinjiro Aragaki. In my original FES run, I avoided him completely since I knew about his death. I didn’t use him in my party and I didn’t interact with him at all. Didn’t wanna get attached to someone I knew I was going to lose, but on a whim I decided to use him in my party when I got him for this playthrough. Once I started using him in my party, I started seeing the appeal of his character. Then I did his new hangout events and started really appreciating and enjoying his character, but his fate still lingered in the back of my mind. Was it really worth investing all this time and effort into someone who I’ll lose?

As I kept playing the game, I decided to try out some more social links I hadn’t finished in my original run, eventually running into Akinari. Another character whose fate I already knew about and had just never gotten around to starting. This is the point where everything clicked for me. His social link lets you know right off the bat that he’s going to die. There’s no saving him. Akinari WILL die, regardless of anything you do. “How is this any different from Shinji?” I thought. I know this man will die, so why am I motivated to spend time with him? The answer I came to involved every single party member, social link, and the game itself. All of these will eventually come to an end.

They don’t die, but you eventually have to get off the elevator. It’s just that some people step off a little earlier than you. Saying goodbye to all these doesn’t make them redundant or useless. Every moment I spent with these characters was my own choice. It wasn’t some IGN guide telling me how to max out everything and make the best use of my time. They would’ve told me to steer clear of using Shinji as a party member. Making these choices for myself, even if they’re not optimal made them matter all that much more. I chose to spend time with Shinji. I chose to accompany Akinari. I chose to spend time with all my party members, not because I wanted the personas you unlock from maxing out the social link, but because they deserved my time. I wasn’t crossing off items on a checklist, but instead I was spending time with friends.

So when I reached that final battle, when I squared off against Nyx, their words reached me. Every single moment I spent with them made it so I earned their support. But eventually, your time comes to step off the elevator. Your time ends with these characters and their world. Sometimes it leaves you wanting to spend more time with them, not ready to leave them behind, but you find that everyone who stepped off before you is already there, waiting for you.

That’s The Answer I reached. Even if you reach a different one than I did, I hope your ride is just as enjoyable as mine was

I should probably preface by saying I’m really enjoying the story. Music is great too, but it’s Uematsu so I don’t need to go into it.

The story is really engaging and hooks you right away. The CG cutscenes are well spread out and every time you see one, it captivates your interest and leaves you wanting to know more, but here’s where my main issue with the game lies.

The story and cutscenes keep pulling me in, but then as soon as we cut back to gameplay, I’ll audibly go “oh…”. I just can’t stand the gameplay. It’s so boring, and I’m halfway through the game. I know it’s not the fact that it’s turn based since I just finished DQ11 and loved it. I really wanna know more, but I just feel like I’m not having fun when I’m in gameplay, which is the majority of the game.

I do feel like I’ve come away with something though. I don’t have to play every game. It doesn’t matter how much everyone else likes or hypes up a game, I don’t have to feel the same way. If I’m not having fun, I can just leave. Maybe I’ll just watch the cutscenes on YouTube or something, but I don’t have to force myself to play something I’m not enjoying. With how many games are coming out, and how many other things I’d rather be doing in my free time, I don’t have to play things I don’t like. If nothing else, I suppose I can thank Final Fantasy X for that.

The story might end up being one of my favorites of all time, but as for playing it, I think it’s time for me to move on.

I've been playing this game on and off for about 2 and a half years at this point. I played for a few days and then would drop it, time and time again. It really wasn't until near the end of Act 1 that the game really clicked for me, now I wish I'd played it sooner. FYI, I played all the way to the end. This is as spoiler free as I can make the review for the full story.

Dragon Quest 11 is a JRPG refined to its limits. It doesn't need to reinvent the wheel, especially since this series invented it. While this does mean that the combat can seem simple or even boring early on, once you start getting some of the better abilities and more party members, it becomes way more palatable.

Music is great, so many memorable tracks. Sure, lots of them are recycled from previous games, but Overture/Departure is such a banger that I wouldn't mind listening to it for 10 more games.

The story doesn't do anything revolutionary, but it ties back in to what I mentioned earlier about being as refined as the tropes of a JRPG can be. What kept me hooked was the main cast. These are loveable characters who I didn't want to say goodbye to, but eventually you must. The final act of the game does make some choices I don't agree with, but I was just happy to spend more time with these characters. Some moments even got me a little teary.

Overall, I loved this game. As my first dive into this series, I couldn't ask for more. Right now I'm debating whether to play 4, 5, 8, or 9 next. I wanted to play Monsters: The Dark Prince, but that ties into 4. I guess I'll see soon enough.

I can finally say I'm a Dragon Quest fan