This review contains spoilers

I've had my eye on this game for a while because it looked interesting and I liked the style a lot. To my surprise, I ended up really really not liking it for a lot of reasons I think. I'll start with the positives. I think the style is really nice, I still believe that thankfully and the visuals are really great at times. I also found myself getting REALLY scared, I think the retro game section has such a creepy atmosphere and it really stuck out to me. But that's really all I can say about the positives. The gameplay is so slow and dying on certain late-game puzzle aspects was really frustrating because it felt like there was no sense of direction. It was just constant trial and error for a game that feels like it shouldn't have it. It got to the point where I had to search up what to do because the game barely provided any sort of hint on where to go; like the black and white area with the evil shadow people chasing you was just annoying more than anything, especially because it's an area where you literally can't see. It was especially frustrating to find out there are multiple endings and the only way to get the actual ending is to slog through the entire slow experience again. It's a game where I can see the potential but it falls flat on its face with aspects that weren't needed. This very much could've just been a game with a straightforward beginning and end, because that's what it felt like it would've been through the initial trailers. It's visual eye candy with a story to follow but nothing compelling enough to convince you to replay and get the best ending. If you don't get the good ending, you're better off just searching it up on youtube instead of spending another 2 hours trying to get it. I'd personally say get it if you're in it for the visuals, but if you're in it for the gameplay and story, just don't bother.

Reviewed on Jan 09, 2023


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