Sony's take on a Mario 3D World-like game leaves a bit to be desired. Sackboy moves too slow and sluggish where it feels like a chore getting through some of the levels. Then other levels can make it really difficult to see the depth of Sackboy leading to a lot of frustrating restarts. The worlds themselves are at least pretty unique and the visuals are nice as everything is made out of craft materials, all running at a smooth 60fps. Music wasn't my favorite, the use of pop songs felt a bit strange in a game like this but it was neat how the level was synced to the music.

Overall it's an alright 3D platformer.

Reviewed on Jan 19, 2021


4 Comments


3 years ago

Media Molecule always seem to have that really imprecise, floaty feeling movement in their titles - completely contrary to what a platformer needs. A shame to hear that it's kind of spoiled their first flagship release on PS5!

3 years ago

Look I'm not in it for the actual game.
I'm into it for that sack........boy...............:)

1 month ago

@Nottutum Media Molecule didn't make this game.

1 month ago

@Zeeboq I guess they were just super faithful to Media Molecule's feel then ;)