It looks nice, and the music's not bad, but I did not have much fun playing this game.

This game rules. One of the characters is a photographer for her high school's newspaper who attacks by blinding people with her camera's flash. Every character can punch people thirty feet up into the air and start doing air combos. There are separate throws for if you're standing or crouching, and crouching throws will always land if you're in range. This game's like if Marvel Vs Capcom had 3D fighting game sidestepping and you never had to play as your assist characters if you didn't want to. This is a great game to bring to your local fighting game events because it's hilarious but also has enough to it that you can take it seriously as a fighting game.

I haven't finished this game yet, but so far it's fun but not exceptional.

The acceleration feels bad and the camera is pretty mean. But Speed Highway is fun and the music is generally pretty good. I get why people would've gone nuts for this back when it was new, but I'm too used to the improvements to video games that were made after this game came out.

This game is cool. I wish the Dreamcast port could do VGA, it would make playing it with other people in person a lot easier for me.

I spent two weeks doing basically nothing but playing this game when it came out. I probably shouldn't have done that, it kind of burned me out on the game. New Purah's hot and I'm glad the internet agrees with me on that.

This game crashed right after I got the last hit on the final boss. Other than that, it's... fine. I could have spent my time in worse ways, I could have spent it in better ways.

It's much like the previous game in the series, and I like what it's doing, so that's fine by me. I prefer S3's music, though.

The color puzzles are a cool addition, and this game got me to learn how mega picross puzzles work. I really dislike the music for clip picross, though.

The single player mode's not really my thing, but as a fighting game, this is truly worthy to start a new era. I'm just not very good at it.

I'm not a big fan of 20x15 puzzles, I prefer puzzles to be square, but other than that, well, it's Picross. I like Picross.

Now we're finally getting some features.

Still kind of barebones compared to later Picross e games, but I do love this kind of puzzle.

The combat's fun, but the story was so boring I stopped playing so I wouldn't have any more story inflicted on me. And I can put up with some pretty boring stories for fun gameplay.

I really don't like menu-based combat, and I didn't enjoy the story enough to put up with the combat.