It's basically the arcade game with the usual difficulty spike.

Really like this Punch-out style along with its humor. The motion controls can be hard to use when dodging though so I recommend the touch screen.

This game is pretty rough. Not only do you lose coins when you lose minigames, the gameplay is pretty slow and mostly feature the joystick. You can't even access the final board unless you have 980 coins so good luck grinding.

Really liked this as a kid, and still play it to this day. I love how certain missions focuses on certain characters and how you swap between them and monsters after you beat them.

Not as good as the first one and is a lot shorter.

This game was very generic. Not only having less bosses, but an extremely basic plot as well. It also didn't help they tried to hide who the villain was very poorly with how he clearly shows that he's the villain.

Its a pretty okay platformer. Though it is on the short side.

Its interesting in its concept. But way too much stuff happens in the fights. The final boss also seems to have a glitch.

Basically this game was made to capitalize off the Mario movie. However that doesn't change the fact that its still a good remake. Not only does it have relatively good difficulty, the cutscenes are absolutely gorgeous. one complaint I have is just how stiff Mario feels in this game.

Its a pretty fun game. though it can get boring after a while.

This review contains spoilers

As good as the original, although a lot easier. I don't know how to feel about of the character renames like Vomer or Claymorton.

This review contains spoilers

This one takes a lot of getting use to. Unlike Smooth Moves, this one will require both of your hands which can be jarring at first but once you get use it, it can be fun. What I love about this one is not only is did they bring back the voice acting, but its also traditional compared to Get it Together that was more experimental. Although it doesn't have as much content as Smooth moves or even Get it Together but what we got here is basically what the 1, 2 Switch games should of been.

This one's a lot harder than Smooth Moves and sometimes doesn't really work with the Joy con controllers. I think even the game knows this as it constantly gives you chances to try again where you started(With full health no less). This one's seems a little to complex for the control scheme of the Switch, but I will give them props for bringing back voice acting in this game.

This review contains spoilers

(The Switch version has some frame rate issues and some textures have been downscaled to make it run. You're better off with the other versions).

The extra story was really cool as it brought back a classic Real Ghostbusters villain: Samhain who has an entire stage dedicated to his second fight. Once you beat him, you get to get a new ghost type known as Overlord that seeks rather than hide. Not only can you put homing bombs in objects but you can also create this area of Darkness that can create a Entirely new Rift if not found and destroyed by the busters.
Top that off with Ai ghost difficulty, customizable AI busters and different loadouts that can be assign to different Busters and you have a perfect Ghostbusters game.