Fetch Quest. Return to the Waking Sands. Fetch Quest. Return to the Waking Sands. Fetch Quest. Return to the Waking Sands. Fetch Quest. Return to the Waking Sands. That is 80% of ARR. The story is totally unremarkable and the cutscenes are painfully dull especially with only a small handful having voice acting. The gameplay (as a monk at least) was mind-numbing and I just had to press my 3 attack skills in order over and over again and occasionally move out of orange squares. The game looks good and runs well and the dungeons were pretty decent thanks to the multiplayer component and slight increase in complexity for the fights. I genuinely think it would vastly improve the game if they straight up removed everything that isn't a dungeon. It is pretty awful design though to require queuing for story trials that no other player has any reason to replay. I guess next I'll see if it truly does get better 100 hours in.

Reviewed on Oct 08, 2021


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