1 review liked by Nekodesu


While the style is palpable and piercing, it's the type of existentially nihilistic experience that makes me go "whats the point Yeo?" I think most reviews on this site have captured the duality of the gameplay, it is both a game about stylishly killing dozens of goons as well meaninglessly killing time. There's never really a time in the game where excitement or even engagement comes into the Killers life. The piles of bodies only grow as the levels go on yet nothing changes in the characters life. Killing adds nothing, yet neither does art, sex, drugs, shopping or even sleep. Everything is a delay for the end. The killer is given the chance to leave, go on vacation, do anything outside of his life but he's long since given up. The only reason he kills is because of this small notion that he's good at it.

Now if we're being real this is an incredibly well crafted game with some premium animation and music leading to top tier vibes, but I don't really care for anything in this. What's the takeaway I'm supposed to get from this... that I don't wanna live like that? This reflects a piece of the human condition that the french have been trying to capture for centuries at this point but this game doesn't feel additive. A certainly refined example, but if this was a film I'd turn it off halfway and switch over to In Bruges or something.

I think Yeo is a unique and inspired creator in the medium, and there's nothing broken with the game as it certainly accomplishes everything it sets out to do. Thematically though its kinda in one ear and out the other.