JSRF is a pretty substantial step up over it's predecessor, but I unfortunately still had a number of issues with it.

To start with the positives (which there are plenty of), it controls pretty well, and a lot of the level design can be pretty varied and challenging, with a lot of cool platforming sequences and interesting gimmicks. The presentation is an obvious plus, and is basically the whole reason these games are even remembered. Visually it hasn't aged a day, the lighting is excellent on top of a great sense of style and character design that just oozes "cool." The music is consistently great as well, but that probably goes without saying.

Now for some stuff I liked less. A good handful of levels are a pain to play through. The skyscraper district is convoluted and falling often results in getting sent very far backwards. The bosses are often tedious, and combat feels clunky. There's a lot of particular moments that just don't make a lot of sense or get in the way of the game's sense of flow.

Overall, this is a tightly paced, fun game with excellent presentation and personality. While some moments can be pretty annoying, the good elements are more than enough to outweigh the negatives.

Reviewed on Apr 25, 2023


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