NightDuck
Bio
I want to be a hardcore action gamer. Still working on it.
I want to be a hardcore action gamer. Still working on it.
Badges
Gamer
Played 250+ games
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Mentioned by another user
GOTY '23
Participated in the 2023 Game of the Year Event
Loved
Gained 100+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
2 Years of Service
Being part of the Backloggd community for 2 years
Popular
Gained 15+ followers
Donor
Liked 50+ reviews / lists
Best Friends
Become mutual friends with at least 3 others
GOTY '21
Participated in the 2021 Game of the Year Event
N00b
Played 100+ games
Liked
Gained 10+ total review likes
Noticed
Gained 3+ followers
Favorite Games
255
Total Games Played
000
Played in 2024
000
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Recently Reviewed See More
Its a gacha game without micro transactions, which means it's an incredibly good gameplay loop that lets you grind forever in a good way!
It reminds me of Xenoblade Chronicles X because of the freeform exploration with a ridiculously high floaty jump, but I like the combat and enemy designs way more, and it's way, way less tedious to progress!
I think the game has a good balance between 1) having varied gameplay styles for the different characters that all have some mechanic to keep you on your toes in combat and 2) letting you turn down the difficulty or grind to over level almost any mission. That is a really difficult balance that very few games are able to pull off.
I like the idea of the side story arcs for each character (Fate episodes), even though I don't particularly like any of the ones I have seen so far.
It reminds me of Xenoblade Chronicles X because of the freeform exploration with a ridiculously high floaty jump, but I like the combat and enemy designs way more, and it's way, way less tedious to progress!
I think the game has a good balance between 1) having varied gameplay styles for the different characters that all have some mechanic to keep you on your toes in combat and 2) letting you turn down the difficulty or grind to over level almost any mission. That is a really difficult balance that very few games are able to pull off.
I like the idea of the side story arcs for each character (Fate episodes), even though I don't particularly like any of the ones I have seen so far.
This review contains spoilers
The gameplay is a neat idea that is weird at first, but feels good and makes sense once you get used to it. I like the structure of the challenges (way more straightforward than in Theatrhythm) and I think the difficulty ramps up at a reasonable pace.
However, I hated the ending so much and it dragged everything down for me. They have Kairi on the front cover, but you can only play as her for 1/3 of the final level, and then she gets her ass kicked embarrassingly in a cutscene, so you can fight Xehanort as Sora. Again. And then the epilogue is to setup that she probably won't be in the next game?! Square truly hates Kairi so much, I don't understand why they can't just let her be a character that does stuff, like Axel, or Leon, or Riku's Meow Wow.
However, I hated the ending so much and it dragged everything down for me. They have Kairi on the front cover, but you can only play as her for 1/3 of the final level, and then she gets her ass kicked embarrassingly in a cutscene, so you can fight Xehanort as Sora. Again. And then the epilogue is to setup that she probably won't be in the next game?! Square truly hates Kairi so much, I don't understand why they can't just let her be a character that does stuff, like Axel, or Leon, or Riku's Meow Wow.