A haunting sci-fi take on Hollow Knight’s dark souls-inspired metroidvania. It’s not quite as well-crafted as HK and stubbornly avoids a lot of quality-of-life stuff that Souls games have added in the past ten years (overly restricted fast travel between “bonfires” and bosses placed far from any nearby “bonfire” being the main offenders) but it’s still a pretty good time. The calm guitar soundtrack and seemingly hand-drawn art set a moody, alien tone, and the NPC stories are surprisingly substantial, although in early Souls style, it’s easy to screw up a quest chain with no remedy if you don’t use a guide (I didn’t and couldn’t finish one in particular).

Reviewed on Jan 29, 2023


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