Cool concept with the controllable terrain in the form of tetris-like blocks. Unfortunately, I feel that almost everything surrounding that doesn't do much to elevate the concept.

You can utilize the system to do some cool tricks in combat but it never feels quite right. The feel of movement and combat is decent but once again the game feel isn't quite there.

I love the visuals, from the pixel art and environments to the UI. Characters and world are a combination of dark and silly that works for me.

What is stopping me from coming back is that it lacks the gripping replayability that roguelikes desperately need. I hope to see this game get a sequel or for another developer to take the general idea and further it in another project in the future.

Reviewed on Jul 09, 2022


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