[ Story: 8/10 | Gameplay: 6/10 | OST: 10/10 ]

The charm is still there, and the plot tied between this game and the previous is expanded upon and done in a very neat way; these games have a great story. However, some scenes' level design need to be chastised for how dogawful and practically unfair they come off as. cough cough Casualties cough cough

[ Story: 8/10 | Gameplay: 8/10 | OST: 10/10 ]

Fun, difficult gameplay with a more or less ambiguous and interesting plotline all wrapped neatly in a bloodied, neon bow. Now all we need to do is just forget that Hot & Heavy and Trauma exist.

[ Story: 8/10 | Gameplay: 8/10 | OST: 8/10 ]
{ Co-op | Project + }

This is the greatest Mother 3 fangame of all time.

[ Story: 10/10 | Gameplay: 8/10 | OST: 10/10 ]

I won't deny the small flaws in the gameplay during my time playing (Miracle Fassad be damned), but the writing throughout compared to other titles is second to none; wonderfully humorous yet beautifully somber. Dog I'm fucking heartbroken.

[ Story: TBD | Gameplay: 9?/10 | OST: TBD ]
{ Alpha Build }

While it's naturally really early to give this a proper score, from what I've played and see so far looks absolutely promising. Very smooth action RPG gameplay mixed with very adorable and stylized character/enemy designs; I can only imagine this'll be so much more fun with the addition of multiplayer.
Also it's a furry RPG game yes I'm gonna fucking love it :3

[ Story: 3/10 | Gameplay: 3/10 | OST: 7/10 ]

What started promising instead turned into an infuriating, grating 3rd-person schlog with a below par weapon gallery, practically unfair enemy encounters, and a totally scrambled mess of a plot that just made me wish this ended hours sooner. Ratchet's still cute though.

[ Story: 8/10 | Gameplay: 9/10 | OST: 9/10 ]

It's fluid, it's fun, it's funNY, it's a practical PS2 kid's wet dream. Linearity aside, the level design combined with the nearly addicting run'n'gun gameplay makes R&C3 a fantastic play, fans of the series or not. Also I wanna fuck the guns.

[ Story: 7/10 | Gameplay: 7/10 | OST: 10/10 ]

Ratchet's edgiest title in the series has some meat on it's bones as far as general gameplay and soundtrack ESPECIALLY, like holy fuck this soundtrack goes so hard. However, the vehicle oriented segments are really dry and frustrating this time around and leave a lot to be desired.

[ Story: 10/10 | Gameplay: 9/10 | OST: 10/10 ]
{ Endings A, B, C, D, E, F, G, H, K, T }

Man...

2014

[ Story: 10/10 | Gameplay: 9/10 | OST: 10/10 ]

It's funny, it's cruel, it's emotional, it's horrifying; this is gonna set out to cut you deep. One of the biggest emotional rollercoasters I've been through in a good few years. Masterful.

[ Story: 5/10 | Gameplay: 5/10 | OST: 5/10 ]

A good chunk of the Fakemon featured here are really goddamn beautiful and badass, but the story beats and level pacing especially are absolute dogwater that just made me want to stop looking at this game after the 6th gym had passed. Dramsama is my husband.

[ Story: Castaway/10 | Gameplay: 7/10 | OST: 7/10 ]

Throwing in full overworld customization at the cost of making everything fucking impossible to find and/or buy. It's fine :p

[ Story: 6/10 | Gameplay: 9/10 | OST: 8/10 ]

Maybe it's oversaturation, but I think with age my opinion on Undertale has lessoned quite a bit. I still hold some moments and characters in very high regard, no doubt, but some of the content in the game hasn't aged too well with time; I know I'm probably not alone with thinking that.

[ Story: 9/10 | Gameplay: 9/10 | OST: 10/10 ]

It's amazing how a group of fans have created characters that I unironically love and care more about than what it's fangaming off from. There was a fuckton of love in mind with making this game, and I'm so thankful we've all gotten to play it.

[ Story: 3/10 | Gameplay: 7/10 | OST: 6/10 ]

I'm just tired of hearing others spew how perfect this and TOTK are; it isn't.