Sweet and short little game with some charming dialogue that, with a length of about two hours, can be played in its entirety on one evening, which is a plus in my book.
Some WTF moments in the second half and probably the best title for a video game in this decade so far. Love it!

"There Is No Game: Wrong Dimension" has some of the most creative puzzles I have seen recently. You quickly learn to think outside of the box and having the right idea to solve a conundrum almost always gives you a sense of accomplishment. The game's got a generous hint system, which I didn't had to use often, but when I did, I always realized that I was already on the right track and just missed a small detail. A lot of Point&Click games have those moments where you look up a puzzle solution and your immediate thought is: "How was I supposed to know this?" and not "I probably could have figured that out.", which is an important differance and I'm glad this non-game never had a situation where I had the first one of these thoughts.

Another thing I really liked about There Is No Game is the charming pixel art look, especially in the second chapter, where it looks like LucasArts during their best days.

But all that being said I've got some minor criticisms here and there. For one, this game relies too much on pop-culture references for it's humor, I laughed maybe twice during the entire playthrough, which isn't great for a comedy game. Then there is the plot that isn't all that interesting, but at least it fits the meta commentary of the rest of the game, so, that's not too bad I suppose.
Last but not least, I recommend you play it on PC if you can, the controls with either touchscreen or analog sticks aren't necessarily bad, but they do break the immersion of the game a bit.

All that being said, I would still recommend this game to anyone who enjoys a short and clever puzzle game and who can stand a bit of unfunny jokes.