Trying to 100% Majora's Mask was the worst mistake of my life.

Insane how this game is so punishing for no reason, like how in the second skutula house you need to clear it on the first day and not the second or third because if you did you're not going to get the rupee bag.

Or having to redo the Anju and Kafei quest, so you can have the mailman hat or a bottle.

And especially having to redo the bosses to trigger certain events or dungeon if you didn't get all the fairies on your entire 3 days cycle (well it's your fault on that one for not managing your time right, but still really punitive and hard on the player).

Why is this game like that ?? The 3 days system is a great idea but like the game is held back by some sadistic decisions like those, Majora's Mask is still an 8.5/10 because a good ass game is still a good ass game.

Like I said the 3 days system is fantastic, the schedules of the NPCs and trying to figure out who does what at a certain time is amazing, the 3 transformations adding a new kit to Link's moveset and totally changing the gameplay of your character, the bosses who can be cleared in many ways and not just in one and a bunch of other things that make this game amazing and one or if not the most unique Zelda game.

But still, why is it so punitive like that on the player, I thought Majora's Mask would be my 3rd favorite Zelda game but because of that it's actually my 5th, (behind WW HD, OOT 3DS, Link's Awakening Switch and TP HD) maybe with time it will change but for now MM is a bit of a frustrating experience for me.

(I changed my mind in retrospective, it's a 5/5 !!)

Reviewed on Aug 06, 2022


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