Bio

Nothing here!

Personal Ratings
1★
5★

Badges


Elite Gamer

Played 500+ games

GOTY '22

Participated in the 2022 Game of the Year Event

Donor

Liked 50+ reviews / lists

Liked

Gained 10+ total review likes

Best Friends

Become mutual friends with at least 3 others

3 Years of Service

Being part of the Backloggd community for 3 years

Noticed

Gained 3+ followers

Gamer

Played 250+ games

N00b

Played 100+ games

534

Total Games Played

004

Played in 2024

021

Games Backloggd


Recently Played See More

Before You Depart
Before You Depart

Mar 06

Hatena Satena
Hatena Satena

Feb 22

Um Jammer Lammy
Um Jammer Lammy

Jan 07

No One Can Stop Mr. Domino!
No One Can Stop Mr. Domino!

Jan 05

Old Man's Journey
Old Man's Journey

Dec 25

Recently Reviewed See More

I'm always hesitant in playing a game/engaging in media made by someone I know but I'm glad that I was able to enjoy this without any bias. Hour-long visual novel about coming to terms with life/death, grief, etc. Emotional stuff. Technically this is furry fandom work but I would say to the same extent Bojack Horseman is furry. Actually nvm this is like a step further into being furry from that. Still, a good story that I think anyone can enjoy and it's free on itchio

The real vaccine is the friends we made along the way.

This game is pretty crazy, color picross + minesweeper. There's a story mode where you engage with a given character, and the images the picrosses create follows the narrative of each character. The characters are all pretty cute and their stories are nice, too.

Mechanically, this game is pretty sinful. It occasionally breaks the one rule of picross: on very few puzzles you have to guess where to put a certain tile. Although, you can make an educated guess based on multiple factors, including the patterns that you've built thus far. The kicker is, you fail out of the whole stage if you make 5 wrong calls. There were a few 20x20+ puzzles where I ended up making my 5th mistake over 30 mins into the stage, it's quite punishing. Additionally, on the story levels, you have to solve the puzzle within a certain amount of time. I think I only timed out on like two or three stages though. Either way, all these aspects can make for tense and somewhat infuriating times. Maybe the amount of errors allowed should have been increased with puzzle size. Be it on a 5v5 puzzle or a 30x20 puzzle, you are only allowed 4 mistakes before it fails you and you have to restart the whole thing.

Also they should have let you customize the music and character when you do the non-story puzzles. This game has some good music but for some reason you're stuck with the same one for the ~50 nonstory puzzles. I wouldn't recommend this as someone's first picross game. I think it's a good exception to the standard one, though. Also you don't need to know japanese to play it, but I'd say like half the fun or so comes from the characters and their arcs.

this fixed some of the timing problems parappa had. It's still pretty finnicky, but not as frustrating on average than parappa. At first I thought this game was much worse than it is, idk if my disc is scratched or something but it had no cutscenes between each song. I was pretty disappointed because I just thought they didn't exist, but I looked it up later and realized I just missed out I guess? Or maybe they don't appear if you save between each song? idk :(
Anyways I didn't like how little you could hear the music if you were ever doing bad or awful, it really disincentivized you to actually play at that point because you couldn't even hear what you were supposed to recreate. Regardless, I was able to pass a couple songs because I did well at the end and could barely hear them when I actually played. After relistening to the songs, I only really liked the baby and idol one. maybe it's because my playthrough was messed up, but I feel like they could have done a lot more with this. I don't mean that in terms of number of songs, but I just feel like a lot more happened in parappa.