So finally the end of the Mother/Earthbound series.

I wanna start by saying I've enjoyed all three games so far, Mother 1 to me represents Adventure. Earthbound/Mother 2 feels atmosphere and setting, basically giving you the best feel of what an RPG set in the 80's era would be like.

So where does Mother 3 sit? Mother 3 honestly feels like a whole story. While it lacks the shocking weirdness of Mother 1, and we no longer are trying to set the atmosphere to be like Earthbound, Mother 3 feels like it's focused more on it's characters and this includes the world itself feels like a character. This game puts a heavy focus on learning what this world is about and how the events effects this world and the people living in it.

The graphics are honestly a huge step up, but to be fair it is a GBA game and it's two prior games are NES and SNES more than a decade apart. The game so many places to look at and different worlds that it sometimes feels bigger than it really is.

The gameplay pretty much sits on the same wavelength as the other games. Combat, gain experience, walk through dungeons and towns, beat bosses and so on. The only thing this game brings new to combat is a weird music system that you do combos based on being able to push the attack button to the beat of songs.

Yes, I say songs because this game has quite a bit of different combat songs for different enemies, so you never really feel like you are playing on auto pilot. On top of that it has a very nice soundtrack, I do prefer Earthbounds music over this, but I can't deny the music is really good.

It took me years to finally decide to play this game, I knew a lot about it even the story and the end of it and STILL I enjoyed it and knowing things like that didn't hamper the game at all because it does such an amazing job bringing you along, you can't help but wonder what is next. It's an amazing gam that I really wish they would make playable somehow for everyone.

Reviewed on Sep 23, 2022


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